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NecrumWarrior

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About NecrumWarrior

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  1. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    I can't make any fixes til tomorrow so you're welcome to play with their placement or just replace them if they just don't work. I thought I gave them just enough space. Mmmmm, that feels good...
  2. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    I'll give everyone's maps a try tomorrow. I've had a splitting headache pretty much since I got back home. Maybe by the time I get off work the build will be up.
  3. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    @everennui thanks for the feedback! I did abuse the copypasta, yeah. I had sort of a slow start as I wasnt feeling the inspiration at first, but once I had an idea I just ran with it. I would have liked to have done more with the holes to hell, and maybe I'll rip off that idea for a map at a later time. I finished in the allotted time and didn't just vomit things all over my map though so I'm happy.
  4. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    https://www.dropbox.com/s/wo06d97fqvwoiev/Derivatives.wad?dl=0 Map Name: Derivatives Build Time: 3 hours Theme: Twisted Base (E2) Midi: March of the Fire Ants by Mastodon. Included in WAD as D_RUNNIN. I was able to finish the map so it is playable and has enough resources, perhaps even to many since I was the balancing factor, to kill all demons. I am much happier with this map than last month's entry, though it's certainly no masterpiece.
  5. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    That should be the name of your speedmap.
  6. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    Shit I should eat something...
  7. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    I'm excited to see what maps are made. I'm too tired to work on this one unfortunately but I'll be able to do the one in 12 hours.
  8. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    Basically that the theme is to make maps like the original Doom's episodes.
  9. NecrumWarrior

    Fanmade sequels

    Final Doom seemed more akin to an expansion pack to me, even though technically that isn't true.
  10. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    I assume 40 minutes remain. I could be wrong on my estimation though.
  11. NecrumWarrior

    The DWmegawad Club plays: Urania

    The Red Key just gets you a bonus Plasma Rifle. Not really anything that's super important yet.
  12. NecrumWarrior

    The DWmegawad Club plays: Urania

    Oh, I forgot to mention in my review that I hate the music in MAP03. Music in the first two maps was cool though.
  13. NecrumWarrior

    Eagle Speedmapping Session 2 - King Double!

    Good news! I don't work tomorrow.
  14. NecrumWarrior

    The DWmegawad Club plays: Urania

    Hitscan snipers have barely been an issue for me and I am also playing on Hurt Me Plenty. And when they are it's usually the Shotgunners that bother me. But that aside, you know what else has a lot of Chaingunners and Revenants? Plutonia. The very IWAD this set is meant to emulate. Me personally, I prefer all these Revenants over the ridiculous Arch-Vile population of last month's megawad. I also don't think that 2 maps is a fair sampling to judge the set. This WAD was made over a fairly long period, so the quality is bound to fluctuate based on riderr's progressing skills as a mapper. The funny thing is, I think MAP03 has really good monster usage and some interesting battle setups compared to the first two. So maybe you should give it a try, @ella guro.
  15. NecrumWarrior

    Inspiration for Level Design

    I mostly listen to music when I need inspiration for anything creative. Again the Doom 2016 soundtrack is a good place to start, and it's freely available to listen to on YouTube. Otherwise I usually listen to thrash metal or prog rock.
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