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Michael92

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  1. Michael92

    Does r/Doom make you cringe as much as it makes me?

    On the side note while we're talking about it: Reddit and especially PR on Facebook depict Doom Slayer as a Mary Sue character, promoting the series as a Power Fantasy thing, which gets boring very fast. For the contrast, the manual from the original 1993 Doom even denotes that the Doomguy is you; a featureless character to some extent. I prefer the latter option - along with IWADs and some PWADs, this helps the immersion very much.
  2. Michael92

    PrBoom+ name bikeshedding

    PrBoom Deluxe (PrBoom DX)?
  3. Michael92

    Are Polish games good or bad?

    When Techland began to develop games on their own, in 2003 they created Chrome, which is some kind of prototype of FarCry-like gameplay. It has OST of epic quality.
  4. Michael92

    Recommended Soundfonts?

    I'd love to do that - moreover, I did it in prior versions. But now I can't choose it (MIDI set normally in Windows) besides the built-in Timidity at the midi selection. And I don't know probably whether (and how) the external exe, additionally installed for ZDoom, can be still used now.
  5. Michael92

    Recommended Soundfonts?

    GUS Pro Patches Lite 1.61 + MIDI mapper which handles each instrument as a separate .pat file. (I'm using Timidity++) Here's the comparison. By the way, I'm glad this topic has been started recently as I'm looking for a replacement soundfount for GZDoom. Due to recent updates, built-in Timidity mapper handles whole .sf2 files only. (Correct me if I'm wrong)
  6. Michael92

    Planned Obselecense In gaming?

    Wait, I thought this thing is happening because most games of nowadays have... worse gameplay and are less replayable thereafter? Not to mention trends which people follow, sometimes without a second thought?
  7. Provided IT IS the corporate greed, I'd say it would be pretty cruel and paradoxical of them, considering Marty Stratton gave once a positive shoutout to Doomworld community. Maybe... KneeDeepOnTheNet(.com)?
  8. Michael92

    Chocolate Doom

    Yes, this. Sorry for the misunderstanding.
  9. Michael92

    Chocolate Doom

    Is there any possibility for non-smooth (aka nearest) scaling and no sound interpolation in the future? ... unless it is technically possible in the current version, but I don't know how :P
  10. Michael92

    [v1.5] Doom 64: Retribution

    No matter which Sector Light Mode I set during the play, it will set to "Dark" every time a map is loaded (including after player's death). Is this a bug or a feature? (I know it was mentioned in the ReadMe that "Dark" is the default value; not sure if this is true about that situation).
  11. Crispy Doom's all for the vanilla gameplay! (as I mostly play IWADs and vanilla megawads) It could be PrBoom+ but for the sound delay (even if it is only a few ms, it is still noticeable when switching between many ports.)
  12. Michael92

    Crispy Doom 6.0 (Update: Mar 31, 2023)

    Now this update made Crispy Doom the definite source port for vanilla gameplay for me, thank you!
  13. Michael92

    does the super shotgun break the weapon balance?

    And this is beautiful about Doom and its weapons - each of them has its uses, with the pistol being overshadowed by the chaingun once it is found.
  14. Michael92

    Your thoughts on Plutonia

    Classic Doom is simplistic by itself, but this IWAD does this up to eleven by being very arcadey, focusing purely on gameplay. While I consider Plutonia as the most satisfying IWAD upon beating it, it has some trial-and-error sections which are unimaginably frustrating when played w/o saves (like the last part of MAP09:Abattoire).
  15. Michael92

    Am I the only one who just fucking HATES puzzles?

    Puzzles are nothing* compared to the search of every secret sector in maps if we talk about wasting much time of figuring what to do. Unfortunatelly, Painkiller also contains puzzles. *Don't get me wrong, I like puzzles nevertheless!
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