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NEANDERTHAL

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Everything posted by NEANDERTHAL

  1. NEANDERTHAL

    What was your first ever video game?

    Metal Gear Solid: Portable Ops Plus, when i was 9 yeard old. That was where i fell in love with mgs. After playing that i got metal gear solid peace walker, and clocked 4000 hours on it
  2. NEANDERTHAL

    2018 Goals

    Stop playing video games (so much) Become dedicated/committed to something/someone/anything
  3. NEANDERTHAL

    How will id handle a Hell on Earth sequel?

    Doom16 enemies are much, much more difficult to fight than doom2 enemies, though. Even the imps and zombie analogues are far more deadly. Having to keep track of, avoid, and attack more than the 14(?) enemies that are allowed to be active at once would be extremely difficult for 99% of players.
  4. NEANDERTHAL

    Whats the worst Doom WAD You have ever played?

    You can play Wonderwaste, by me
  5. NEANDERTHAL

    DOOM HD Project

    Wait a moment, how are voxels supposed to be displayed? As sprites in the position of each voxel, or as dots with the space between them interpolated/filled in? or any other way?
  6. NEANDERTHAL

    What is American about Doom?

    The massive pop culture influence. No other nation in the world is kore consumerist than the USA.
  7. NEANDERTHAL

    PSX Doom/Final Doom TC (Version 2.135 now released!)

    Does anyone have all these files compiled into just a pk3 or two, that one can load as they please? I don't want to have to set up a seperate GZDoom install just for playing the TC.
  8. NEANDERTHAL

    What makes Doom (2016) 78.5g?

    Oh, right. Perhaps, then, one could conserve textures by overlaying primitive textures w/ various combining methods?
  9. NEANDERTHAL

    What makes Doom (2016) 78.5g?

    Wdym? It can't be that hard to have an alternate loading routine for some textures.
  10. NEANDERTHAL

    What makes Doom (2016) 78.5g?

    I don't know why games don't use procedurally-generated resources more. You could probbably cut down a 5th of the filesize just by generating rock and liquid textures at runtime.
  11. NEANDERTHAL

    Noisy Weapons

    Why are the arachnotron walking noises so loud? I can hear them from across the map, just walking around.
  12. NEANDERTHAL

    What are your silly monster nicknames?

    Archvile: Witch Cacodemon: Floating eye Pinkies: Meaties Imps: rumblers (I mistook the grumble of an unseen imp for my stomach growling once) Cyberdemon: Grand Poo-bah Mastermind: Big momma
  13. NEANDERTHAL

    Doom monsters halloween costumes.

    Cacodemon: Santa Claus Lost Soul: Ghost (the type where you wear a sheet on your head)
  14. What just happened? Did anyone else see that?

    1. Misty

      Misty

      Yes, if you talk about status updates. 

  15. ??????????????????????????????????????????????????????????????????????????????????????????????????

  16. "Not a he. Maybe a she or possibly a shoe, but not a he."

  17. NEANDERTHAL

    Survey Question

    I'm doing a survey. If you had a perfect copy of yourself, with all the same personality and memories, would you have sex with them?
  18. How does one deal with a person who follows you around, repeatedly calling you a faggot, and you can't come up with any comeback on them because they just repeat you in a stupid voice?

    1. Show previous comments  5 more
    2. geo

      geo

      Get bigger. Lift weights, punch things for fun. Otherwise, you can do what a nerd at my junior high did... bait him into hitting you first, then pull a gun on him and no one sees you again.

    3. bzzrak

      bzzrak

      Faggot.

      How doezhzh one deawwww wifff a pewwwwson who fowwwows you awwwound, wwwepeatewwwy cawwwing you a faggot, and you can't come up wwwwifff any cuuuumeback on wwwwem becauzhzhzh they zhzhzhoost wwwwepeat you in a styooopid voishshsh.

       

      j/k lol

      ---------

      COMPLETELY ignore the faggot. As if he were the oxygen you're breathing. Takes some mental training but works.

    4. Ahmed
  19. NEANDERTHAL

    Will current-gen graphics eventually be nostalgic?

    Eventually, games makes will stop imitating the look of movies and start imitating the look of what the human eye itself sees. That's when this stuff will start to look dated.
  20. NEANDERTHAL

    Wad Showcase - What's Your Wad Resume?

    I've released 2 maps so far: BRIMSTONE!, and Final Chambers. We don't talk about HELLSHIP.
  21. NEANDERTHAL

    Coffee vs. climate change: The news is not good

    Perhaps investing in alternate energy would help. Once the industry becomes big enough, it will be able to capitalistically "push out" fossil fuels. That is, provided no government goes full retard and subsidizes fossil fuels.
  22. NEANDERTHAL

    Photorealistic 3D models for Doom?

    Specular and bump maps would go a long way towards making things more realistic.
  23. Anony got tips on UV-Pistol starting Doom 1's Command Control?

    1. Show previous comments  3 more
    2. mrthejoshmon

      mrthejoshmon

      Skip most of the map by gunning straight for the secret exit if you know where it is, ill advised if you don't have the chaingun or plasma though (unless you find one of these, the lost souls in the secret exit are a problem).

    3. Ichor

      Ichor

      @mrthejoshmon You're thinking of Command Center (E2M5). Command Control is E1M4.

    4. mrthejoshmon

      mrthejoshmon

      @Ichor yep, been running E2 Nightmare non-stop today, a very dumb mistake on my part.

  24. Does anyone else end up with really, really messed-up colors when they try to load hexen or heretic into GZDoom? I thinks somethings's wrong with the palette, but I'm not sure how to fix it.

    Capture.PNG

    1. Show previous comments  3 more
    2. NEANDERTHAL

      NEANDERTHAL

      It looks like this as soon as you load it, if that's what you mean. Doom 1/2 look fine.

    3. NEANDERTHAL

      NEANDERTHAL

      I just tried with strife-- the same thing happens.

    4. KVELLER

      KVELLER

      I meant if it strated happening the first time you started it up. You know, after you downloaded GZDoom.

  25. NEANDERTHAL

    The megawad/mod of your dreams

    A mod that has massive, sprawling bases with fully detailed A/C, ventilation, heating, electrical, computer systems, logistics, camoflauge, job schedules, etc. for the player to interact with in order to kill/divert/pacify the enemies before they even know the player is there. And with a Hotline-Miami-style one-shot kill combat style, so it's important to take advantage of the systems.
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