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igg

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Everything posted by igg

  1. igg

    Was Doom 2016 Better Than Doom Eternal?

    Doom Eternal: Better graphics, wonderful art direction, fresh gameplay ideas, lots of stuff to learn, better weapons (e. g. meat hook), more unique levels. Doom 2016: Better story, more fun. Looks almost like Doom 2 vs Doom 1 to me.
  2. I'm not sure about Wraith energy being blue. In Doom 2016s Argent D'Nur the energy flowing from the Wraiths was red.
  3. Depends on whether these restrictions are cultural, technical or magical. The Crucible prophecy kind of indicates magical reasons, but Khan Maykrs shutdown of Doom Fortress seems to be purely technical.
  4. ... if he is a Maykr? During Nekravol – Part 2 he says: "Built by Sentinel slaves, for a Maykr can never set foot in Hell, nor demon in Urdak". I also think think Samuel Hayden and Samur are the same person, but I'm just wondering.
  5. igg

    How will DOOM 6 work?

    I don't think id Software will redo Doom 64. Why? Doom 1, Doom 2 and Doom 64 are already part of Doom Eternals story. Doom 2016 and Eternal take place in an alternate universe in which Doom 1 + 2 + 64 did not happen, but due to the Doomguy showing up in Argent D Nur the Maykrs learn there us another pocket dimension which serves as a hub to even more universes: Hell. Doomguy was the link between both universes. That's why the priest said it was the Slayer who brought Khan Maykr to Earth. Why does Doom Eternal even need a sequel? Hell has been beaten on Earth 1 (classic Doom) and 2 (new Doom), in contrast to Earth Urdak could not stand against Hell and has been consumed and destroyed. So we're left with 2 cleaned Earths and 1 pocket dimension hub (Hell). Hells Dark Lord still exists but has been beaten on 2 Earths. The big question is, what will Samur/Samuel do? Is he looking for power (fallen angel) or was he against evil (thus acting as the father's true follower)?
  6. igg

    I'm a bit confused by the lore tbh

    I'm wondering why the multiverse theory doesn't get more attention... it answers many important questions: Earth storyline, multiverse A: - Doom 1+2+64 all happened - Doomguy stays in Hell Sentinel storyline, multiverse B: - Sentinels home world gets peace by the work of the Knight Sentinels - Sentinels travel the universe and meet the Maykrs - Maykrs and Sentinels team up and conquer other worlds - For some unknown reason the Doomguy from multiverse A enters multiverse B near Sentinel Prime (I expect this to be explained in one of the DLCs) - Doomguy tells them about a yet unknown dimension called hell - Maykrs and Sentinels try to conquer hell as well - Argents people get corrupted, priests team up with Khan Maykr - Khan Maykr uses hell energy to feed her own world - Khan Maykrs makes a deal with hells Dark Lord: She will gift him worlds to consume and he allows her to process Argent energy in hell - Samur Maykr doesn't like the development, he steals the Father intelligence and gifts the Slayer godlike powers - Civil war in the Sentinels home world - Doomguy and the other Sentinels get trapped in hell due to the Betrayer but due to the gift of Samur hell cannot kill Doomguy, they just trap him Earth storyline, multiverse B: - Samur Maykrs either is born as Samuel Hayden or replaces him during the body transformation, maybe they even merged in consensus - UAC discovers Argent breach on Mars, for some unknown reason (maybe a leftover from City of Hebeth) - Samur installs the fathers intelligence as a new entity called Vega to aid him during his research - UAC discovers Hell - UAC discovers trapped Doomguy in hell - Doom 2016 happens - Earth gets attacked by Hell - Samuel Haydens plan, to beat the forces of Hell with the help of the Crucible (and a new synthetic Argent energy) fails - Doom Eternal happens What I still don't understand is the role of the Crucible. It's supposed to crush the divide and corrupt all realms, but the realms have already been corrupted when the connection between Hell and Urdak has been established by the Khan Maykr? And why was Urdak dying?
  7. Thats almost insane! According to your previous post I assume you're using the mouse with your right hand and arrow keys with your left hand. So you have to move your left hand ~ 25 cm (on my keyboard) to access A, Z and so on?!? I have three suggestions for you, depending on whether you're willing to switch to WASD or not. a) Switch to WASD. Q -> wheapon wheel, E -> flame belch, F -> glory kill, C -> chainsaw, V -> crucible, Space -> jump, L Alt -> Switch weapon mode, L Ctrl -> Mission objectives, L Shift -> Dash. The longest distance you're fingers have to pass is about 2 cm (V). Your thumb will always be next to Alt and Space. Switching to WASD is not hard since the layout is almost the same as arrow keys (except W is a little more left than the arrow key for up). You will benefit in any first person shooter if you switch to WASD: Almost every shooter has a use key (e. g. E), crouch (C), run (Shift), jump (Space). You're 47 now. You will live for another ~ 33 years. Assuming you started your first person career with Wolf 3D (1992) you're playing shooters for 28 years now, so you're still in the first half of you're ego shooter life, so it's still useful to learn a much better key binding :-) b) Stick with up/down/left/back. You should try using the mouse for your most important actions, to spare some time. b1) (thats what I use combined with WASD) Mouse 1 -> fire, mouse 2 -> secondary fire, mouse 3 (wheel) -> grenade, mouse 4 -> switch grenade type, mouse 5 -> SSG, wheel up -> shotgun, wheel down -> Heavy cannon. b2) Mouse 1 -> fire, mouse 2 -> secondary fire, mouse 3 (wheel) -> wheapon wheel, mouse 4 -> switch grenade type, mouse 5 -> grenade, wheel up -> Ballista, wheel down -> SSG. Each of the three options (a, b1, b2) will make your life much easier. A is the one you will benefit most. Of course you should learn this new binding by replaying some of the early missions first.
  8. I'm also not the youngest anymore ;-) Of course switching upper/lower level doesn't give you safety. It just gives you time to look for your next victim and choose the right weapon. You won't be able to take a rest but you will get a few seconds before the next attack. Go upstairs, choose your victim, kill it, jump upstairs again. And always focus on Cacos, Whipslashes and so on. Use the ice grenade to slow the most dangerous enemies down. Quickly switch to exploding grenades and throw 2 of them at the frozen enemy. Don't just chainsaw lower tier enemies. Set them on fire and then chainsaw/glory kill them, depending whether you need health or ammo. Don't rush through the game. You have to train your skills. Whenever I lost more lifes than I gathered I replayed the level until I improved. Doom Eternal is not a game you can rush.
  9. Have you read my advices (1 post above yours)? Always move between the upper floor of the hall and the upstairs area, the Marauder won't be able to attack you. After killing the most dangerous enemies wait for him and shoot with Balista or SSG once he rises his shield. Then dash again to higher ground. Regarding the rest of the game: I'm in mission 11 and only remember one other hard encounter: in mission 10 you meet him together with a Whipslash in a small hallway. Since both fire energy blasts, it's not easy to handle them. Edit: if I remember correctly there was also a secret encounter with 2 Marauders. Dunno when that happened.
  10. Beating Marauder, a guide for beginners (like me): 1. Know your environment. The area you're describing is very useful and helps you: Stairs, 2 jump pads, 1 open area, 1 hall with two floors. Always move between upstairs and hall. As long as you're in the air, he can't harm you. 2. Kill Whipslashes (ice bomb), Cacodemons (grenade in mouth) and Pain Elementals before attacking the Marauder, because they block your movement. Of course immediately kill his dog too. 3. Take the Balista, wait until he raises his shield, shoot him. Repeat. That's it.
  11. I skipped the cutscene to exit the game and wanted to continue later. Now whenever I select "Continue game" or "Reset mission" the mission starts after the cutscene. I can watch it on Youtube but thats not the same :( Any idea how to watch/replay it? I guess replaying Mars Core won't help, since replaying missions usually end with the mission select screen again.
  12. igg

    Mission 2 question

    Thanks. I got confused since the casing looked similar to the robot/mech batteries and some other casing I carried in Doom Fortress.
  13. igg

    Mission 2 question

    What did I receive in King Novaks room and why was this something useful for the Betrayer?
  14. Considering id Softwares last Quake game was released in the 90s, I think it's likely they'll work on a new game in the Quake franchise. Because Quake 2 already had its successor I guess they will continue or reboot the original Quake. This would also match id Softwares current fast gameplay approach. On the other side the new Doom franchise is selling really good. Thus I expect them to work on Doom 3, as long as their creative minds don't have a perfect idea for a new Quake game or a totally IP.
  15. igg

    DOOM Eternal and COVID19

    I'm not sure about the Sales bump. I have more time to play but since my employer has cut salaries I have a bad feeling buying the game for full price.
  16. igg

    Bethesda or Steam?

    I usually try to avoid new platforms but the price difference of the Deluxe Edition is about 30 €. Many Bethesda Launcher users complain about issues, so I'm not sure whether I should wait for a Steam price drop or buy a cheap Bethesda key. What's your experience?
  17. igg

    Crucible Gameplay

    Thanks for the explanation! For me "Crucible" always referred to the sword from Doom 2016, which seems to be something special for the Doom Slayer (Samuel introduced it with the words "it bears your mark"). So my initial question should be altered to "A crucible or the crucible?".
  18. igg

    Crucible Gameplay

    Maybe I was wrong with the name but according to Hugo Martin Doom Eternal has a energy sword which is not the Crucible from Doom 2016: But maybe it is - I was just curious whether the video actually shows the Crucible or the unnamed energy sword from the Quakecon reveal?
  19. igg

    Crucible Gameplay

    1. The video was not uploaded by Bethesda. 2. During the Quakecon reveal someone from id Software said the energy sword shown in the trailer is not the Crucible.
  20. igg

    Crucible Gameplay

    Crucible or Unmaker?
  21. According to Metacritic this game does not suck: https://www.metacritic.com/game/pc/doom-eternal
  22. igg

    Icon of Sin in Doom Eternal

    I wonder if we visit Earth twice (in the beginning and in the end) or is the IoS a boss battle in the beginning (first half) of the game? Theories/ideas are welcome, spoilers based on lore leaks etc not.
  23. igg

    Review Embargo on March 17th

    According to the German 'PC Games' magazine Eternal is the best Doom game ever: https://www.pcgames.de/Doom-Eternal-Spiel-61755/Specials/schneller-haerter-besser-als-der-Vorgaenger-1345411/
  24. igg

    Doom Eternal Launch Trailer

    Multiverse or time travel.
  25. igg

    Doom Eternal Launch Trailer

    I'm pretty sure the Khan Maykr is talking about the IoS except for the last sentence (the Slayers time is now).
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