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About Kroc

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  1. Kroc

    Cacowards 2019 Mentionation Thread

    I'm very much loving the increase in classic Ultimate DOOM wads! There's "Oops, All Tech Bases" to look forward to :)
  2. Please replace Club DOOM with this! (or add it as a super-secret level somewhere else) This is to damn good!
  3. PSP BETA 3 conversion, and updated links for the first two -- please update the links used in the OP & on the wiki! * PSP Beta3: http://www.mediafire.com/file/s5wb1kcyu7epoie/PSP_PSXDOOM_MASTERED_BETA3.zip/file * PSP Beta2: http://www.mediafire.com/file/oswf1mr64434mct/PSP_PSXDOOM_MASTERED_BETA2.zip/file * PSP Beta1: http://www.mediafire.com/file/2mwtq985gwp151x/PSP_PSXDOOM_MASTERED_BETA1.zip/file Share and enjoy!
  4. For help setting up an emulator to run PSX games [in general], you should ask in the General or Everything else forum, and not in this specific thread as it's driving the thread off topic, please; once you do have a PSX emulator running, come back here.
  5. PCSX-Reloaded is a good all-round emulator that's a bit easier to use than ePSXe which is the most commonly used one. Just load the cue or bin file from the "File > Run ISO" menu
  6. Very exciting! The DoomWorld logo FMV you added in was a real surprise, it looks so legit! I'm just testing things out now on the PSP. I've only just got it running so I have no specific feedback yet, but I will just say that because of the extra menus you have to go through now, the title screen music is a bit overused and it may be better to save that for the one instance where it'll have the most impact :) Is the extra cheat enabled in this beta, and if so, what is it and what does it do? I need to update my PSP readme file.
  7. Kroc

    DOOM 4 VANILLA v2.5.8 [NEW!!]

    Having completed BACULUS with D4V, I can say for certain that jumping would completely break the game.
  8. Kroc

    DOOM 4 VANILLA v2.5.8 [NEW!!]

    I've never played, or much seen, DOOM 2016, so I can't comment on how things are *supposed* to be, but I am enjoying the experience! It's typical in the DOOM modding community to lean on greater levels of difficulty than vanilla and it's definitely not uncommon to be fighting Knights / Barons in very, very tight spaces (shotgun dodging is intense, but not too difficult) -- in D4V the Barons absolutely wreck you! Even one alone is pretty much a boss-fight in its own right. The Knights are not so bad, tougher than vanilla, for sure, but just about manageable. Other monsters seem fine, I really like the design of the Cacos. Weapons: Chain gun is super nice, great sound, I like the little wind-up delay my only complaint is that it seems too weak for the burn speed. It should absolutely chew through Revenants and I've emptied the entire bullet stock just trying to stop two or three enemies. Ammo doesn't last long-term through a megaWAD. 15 maps in and you've practically put yourself back to pistol start. Utterly amazing that this is vanilla/dehacked, thank you so much for the experience!
  9. Kroc

    DOOM 4 VANILLA v2.5.8 [NEW!!]

    Ah, must be a crispy-DOOM thing! A sound plays when you find a secret. Not present in chocolate-DOOM.
  10. Kroc

    DOOM 4 VANILLA v2.5.8 [NEW!!]

    Could we not have the Revenant fireball sound as the Secret sound?? (was playing on Crispy DOOM) -- being in a tiny secret cupboard and hearing that nearly had me shat myself.
  11. PSP converter, standing by 👍 Once Beta 3 arrives I'll test it, clean it up and release the code/resources.
  12. The PortaDOOM version has everything already bundled and pre-configured: https://github.com/Kroc/PortaDOOM/releases/tag/v0
  13. It would have to be signed with Sony's key (it is possible), but I don't know how to do that. PSP modding is extreeemly simple do; no idea about PS2 though.
  14. (bugs could be fixed with a simple PWAD over the top rather than having to re-issue the whole WAD)
  15. There's also the possibility of playing on PSP. All of them support TV-out, and the PSP-Go supports the Dualshock 3.