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Everything posted by Flambeau
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Confirmed. E3M6 -> E6M3
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@Julia Nechaevskaya as far as I know there was already a pull request for crispy some time ago to support Episode 6. Time will bring the joy prob, so keep hopes up high. In the mean time, enjoy Sigil II on any other port that atm supports it. The challenge still remains the same :D
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Just wait for the port devs to implement Episode 6, no need for a compat version please. We did not make a compat version this time since most ports started to support episode 5 after Sigil 1 released. So hoping they will just extend to episode 6 now that this wad is out.
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Brutal Capture The Flag (Not Brutal Doom Related)
Flambeau replied to MrPred's topic in WAD Releases & Development
Will give this one a look. if you want I can trow up a server with it @MrPred. Also @spwnSH4Rk picked Blackrose ctf for a wadazine flag fest. Maybe we can do Brutal CTF next week -
Brutal Capture The Flag (Not Brutal Doom Related)
Flambeau replied to MrPred's topic in WAD Releases & Development
Looks nice. Maybe @spwnSH4Rk can run it for a WFF or @Krawa for a ZDS to be testplayed. -
Start is at 6:00 PM CDT @Endless ;)
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good point there Doomkid
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Zone 400 released! (beyond the absolute final bugfix version September 26)
Flambeau replied to pcorf's topic in WAD Releases & Development
great one, thanks!! -
[USDQC] Wednesday Night Deathmatch #112 - Halo_gen - ZDaemon
Flambeau posted a topic in Multiplayer Doom
This week we are going to play the prequel to NSExl_b called Halo_gen. A 10 map wad that will bring some nice FFA action. Lil_Ruff won't be joining you guys the coming weeks, he is on a much deserved break. But don't worry, he will be back! Load up your weapons, press spawn and frag away! Wednesday Night Deathmatch is the flagship weekly event of the United States Doom and Quake Community. Join us on Discord to engage in ridiculous voice chats during the events. Everyone is welcome. Date: July 7, 2021 Time: 8:00PM CDT Skill: Nightmare Fraglimit: 40 Timelimit: 8 IWAD: doom2 PWADs: halo_gen.wad Maps: MAP01-MAP10 Players: 16/32 To keep up with The US Doom & Quake Community, join the USDQC Discord -
looking forward to this
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Im eating your food. I just got into multiplayer DOOM since yesterday and I enjoyed it every single day since then!
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ZDaemon Thursday Night Survival #512 - DBP32: Tomatomania!
Flambeau replied to TeamTNS's topic in Multiplayer Doom
@Keyboard_Doomer is present in the session, so there is always the live coop block fixing with the TNS scripts, but thanks for already notifying about it! -
could. Also, you are late this time Edward.
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Now I can finally make a map of my mother-in-law her butt!
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Back on topic. Nice release.
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Not many people playing Deathmatch in Australia
Flambeau replied to 🌸 V E W M 3 2 🌸's topic in Multiplayer Doom
Amen Doomkid -
[wip] ESP3 - Eternal Slumber Party 3 (8 maps)
Flambeau replied to TimeOfDeath666's topic in WAD Releases & Development
Thanks to @NationwideMoose for providing the US server for that ;) -
ZDaemon 1.10.15 Released - Happy New Year!
Flambeau replied to AF-Domains.net's topic in Source Ports
Happy new year!!! -
ZDaemon Thursday Night Survival #459 - Doom II: 25 Years on Earth (Part I)
Flambeau replied to TeamTNS's topic in Multiplayer Doom
It was fun! -
ZDaemon 1.10.13 is now available (and will be automatically installed for you by the ZLauncher). You will find several nice fixes, additions and improvements; just check the changelog. The Linux and BSD zserv binaries are now available via the Downloads page. Highlights: Spectating in uncapped mode looks smoother now. When sv_oldwepsound is active pickup sound will also be played for spectators and during demo playback. MBF DeHackEd flag 'TOUCHY' added. DeHackEd: implementation of LineEffect. Duel and 1-on-1: vote delay when spectators are around is now shortened to 5 seconds. Obsolete protection for no free spawnspot in the first 7 seconds in Coop/Survival removed. Additional option 'Stretched' for 'Stretch status bar'. (Existing stretched configuration can be changed, set it again it in the display options menu) and other various fixes and improvements And if you don't have ZDaemon installed yet, get the 2020-05-25 release: ZDaemon 1.10.13 here!
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Massive Multiplayer Online Doom Experience - Event #1 (May 23rd)
Flambeau replied to DevastatioN's topic in Multiplayer Doom
in your ../ZDaemon/wads folder -
Massive Multiplayer Online Doom Experience - Event #1 (May 23rd)
Flambeau replied to DevastatioN's topic in Multiplayer Doom
Map works good in ZDaemon, no animated flats at that map there. There is also no animdef or ANIMATED present in the pwad. Hope to see you all later today o/ @Vic Vos It is PM -
https://forums.zdaemon.org/viewtopic.php?t=17335 Easy wizard to use
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Massive Multiplayer Online Doom Experience - Event #1 (May 23rd)
Flambeau replied to DevastatioN's topic in Multiplayer Doom
Thnx Doomkid -
Dominatrix - A highly configurable domination gamemode replacement for Zandronum, ZDaemon, and (G)ZDoom
Flambeau replied to Buu342's topic in WAD Releases & Development
Looks cool buu