Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

MasterRhan

Members
  • Content count

    50
  • Joined

  • Last visited

Everything posted by MasterRhan

  1. MasterRhan

    Some Slade questions for a mod I'm making.

    Another weapon, question. In smooth Doom there is an option to make the ssg gib enemies. Is there away I can do it for vanilla doom? It's odd that the ssg already doen't gib for zombiemen because of their low health vs. ssg's high damage. Is it because it's a bullet weapon?
  2. MasterRhan

    Some Slade questions for a mod I'm making.

    One issue with the weapon, how do I make bullets hitting the wall leave bullet holes?
  3. MasterRhan

    Some Slade questions for a mod I'm making.

    It works now. Thanks! Sorry to annoy you more now, but how should I start with the color translation thing, I've already used an actor inheriting from the deadmarine, but what next?
  4. MasterRhan

    Some Slade questions for a mod I'm making.

    Here you go.
  5. MasterRhan

    Some Slade questions for a mod I'm making.

    Yeah, the class works now, same with the weapon, but if I've fired the gun I can't switch weapons, if I try to do it I can't fir again and the weapon stops bobbing.
  6. MasterRhan

    Some Slade questions for a mod I'm making.

    Shit, I forgot that.
  7. MasterRhan

    Some Slade questions for a mod I'm making.

    Yes. Here's my code for the player replacer.
  8. MasterRhan

    Some Slade questions for a mod I'm making.

    Still functions as reg pistol.
  9. MasterRhan

    Some Slade questions for a mod I'm making.

    I should try it out.
  10. MasterRhan

    Some Slade questions for a mod I'm making.

    Tried your code, still functions as the pistol.
  11. MasterRhan

    Some Slade questions for a mod I'm making.

    Ah, OK, but is there a flag that does the thing?
  12. MasterRhan

    Some Slade questions for a mod I'm making.

    Yes, even if I used the noautofire flag you could still hold the button for autofire.
  13. MasterRhan

    Some Slade questions for a mod I'm making.

    I tried but it didn't work it still functions like the normal pistol. Her'es th code I tried.
  14. MasterRhan

    *** The "ask a miscellaneous editing question" thread ***

    Another question, is there a way to make a burst rifle replacement for the pistol? I knew that there was a wad on moddb that had one but I can't find it anymore. I know how to make a Doomplayer replacement and got the sprites for it, but don't know how to code it to burst-fire.It should be indentical to the pistol but fires in bursts.
  15. MasterRhan

    *** The "ask a miscellaneous editing question" thread ***

    Thanks! It works now!
  16. MasterRhan

    *** The "ask a miscellaneous editing question" thread ***

    I have a problem with a mod I'm making, I want to make the Chaingunner use the pistol sound when firiing, so I make a new actor replacing him and uses attacksound "DSPISTOL" But now when he fires it's silent? My code: Actor Commando : ChaingunGuy replaces ChaingunGuy { AttackSound "DSPISTOL" }
  17. MasterRhan

    The biggest flaws of Heretic (as compared to Doom)

    Heretic is a gimmicky version of Doom.
  18. MasterRhan

    What mods do you use with DOOM 3?

    I use the realistic weapons mod, which makes the weapons sound beefier and more realistic in combat, without making them op. Trent Reznor monster sounds. Self-explanatory, took only the monster sounds to avoid interference with the realistic weapons mod. Alpha Shotgun mod. It just looks so much better than the actual one. Having just finished Doom 3 I'm now playing the Event Horizon mod.
  19. MasterRhan

    New name without "Doom" in it?

    FreeDaemon, although some might confuse it with ZDaemon.
  20. S.6. P.6 Tend to notice small things and hear them. E.7 I have a good immune system, also ran my morning jog (around 7km.) without my asthma medicine, my lungs felt like shit but I went on. C.4 I.5 Did an I.Q test got 107. Default as fuck. A.5 L. -9999999999999999999999999999999999999999999999999999999999999999999999
  21. I become really aggresive towards my enemies when I play Doom like games. I grunt when my character takes alot of damage. I basically get too immersed.
  22. Hi I'm new to the forums and I would like to ask for help with this. When I attempt to play splitscreen, everything is fine, except for one thing. And that is that when one player does something the other also does it. (Example. If player 1 fires a gun/switches weapons player 2 also does it) I'm using the setup up of player 1 using keyboard and mouse and player 2 using a joystick. Is there anyway I could seperate the two player inputs? Thanks!
  23. MasterRhan

    Need help with splitscreen 3DGE controls.

    Thanks alot! Can you notify me about it later?
×