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VanillaExtract

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About VanillaExtract

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  1. VanillaExtract

    Post Your Doom Picture (Part 2)

    First Edward Carnby gets put into Carmageddon, now he's venturing into Doom? This is an odd new trend.
  2. VanillaExtract

    What do you love most about Doom?

    Doom is at a sweet spot between simple and complex. On top of that it runs on anything. Yeah, that too.
  3. VanillaExtract

    Do you ever imagine about the Doom Marine's past?

    There's a bit of a two-way split in terms of Doomguy's backstory in my head. One version I imagine revolves around in-universe concepts and one is more meta. The in-universe Doomguy always struck me as a more everyman archetype than the beefy, square-jawed mugshot would suggest. He always seemed like someone who got through training perfectly fine, but never really fit in as one of "the boys." Simultaneously, he never struck me as a nice guy, either. He seemed like a completely boring grunt who got to the start of E1M1 via pure luck rather than finesse and wit. Perhaps he had a small habitat for Daisy on Phobos, but I never put much thought into it. Another part of my mind thinks about Doomguy as a game character. I think of him growing through the pre-release versions of Doom and ultimately becoming an immortal software warrior who is destined to bounce between the original 32 Doom maps and advanced source port sorcery forever. This seems to be a prominent unmnetioned theme in the Doom community, as we collectively drop hints that we think Doomguy is getting more and more grizzled over time and that each new WAD he ventures through is canon to some extent. All the changes in tone and setting throughout the years of modding have almost given Doom a Dr. Who-ish vibe to me because of this.
  4. VanillaExtract

    The Doom Confessional Booth

    I've only ever found two secret levels in the original Doom games. I really hate the last few levels of Scythe.
  5. VanillaExtract

    Things about Doom you just found out

    Of course. Hence why the three frames demonstrated above struck me as odd for the longest time.
  6. VanillaExtract

    Things about Doom you just found out

    It was only recently that I realized Doomguy's pupils are drawn in these frames. I had always thought maybe he was a weird spectre a la Scorpion when I was younger and later thought that there simply was not enough room to render them. I see them now, but fortunately I have to squint.
  7. VanillaExtract

    Post Your Doom Picture (Part 2)

    It wasn't the gameplay scenario so much as how it was revealed. For the most part the WAD had been composed of tombs and jungles up to this point. This hellish, evil room occurs near the end of a tomb-themed map (which, in turn, is near the end of the WAD) with a predominantly grey and brown color scheme: only Egyptian murals and fountains decorate the walls and floor. However, when you find the final key, you open a door which uncovers a room composed entirely of flesh. Upon getting to its far wall, you are dropped down a pit and end up staring this bleeding pharaoh zombie in the face with all the revenants dancing around it. The drop also only lasts about a frame, so it functions as a very muted jump scare. Other WADs and games have climaxed with fire and flesh, of course, but it was especially impactful here.
  8. VanillaExtract

    Post Your Doom Picture (Part 2)

    Still catching up on the must-play WADs in Doom's history. This moment in Epic2 had me chuckling for a minute.
  9. VanillaExtract

    What nicknames do you have for monsters?

    A misunderstanding from my childhood has left me permanently calling Cacodemons "Tacodemons". I keep my Doom bestiary pretty vanilla, otherwise, aside from calling Archviles "Sorry Fucking Asshole Fire-Spawning Shitty Dickhead Motherfuckers," of course.
  10. VanillaExtract

    Are you interested in wads using heavy DeHacked trickery?

    It's worth noting that DeHacked has a unique position because of the desire for vanilla modding. Part of what makes Doom so great to some of us is the fact that it can run on pretty much anything with ease. That aspect of Doom comes into question when the shiny new mods for advanced ports like GZDoom become so prominent. My old laptop couldn't render the environments in GZDoom for shit because of how dated it was, but I could run Epic 2, or the nightmare that is All Hell is Breaking Loose no problem. If modders like you can continue to push DeHacked limits in this way, more people may be able to appreciate what is achievable with the Doom engine. Of course, I'm more than likely in the minority.
  11. VanillaExtract

    Post Your Doom Picture (Part 2)

    This may be the single most innocent post on Doom World.
  12. VanillaExtract

    What's the strangest place you've ever played Doom?

    In a college library. I put Crispy Doom on a thumb drive and officially began Operation SneakyDoom, so let's hope the places get weirder.
  13. I would be a humble imp hiding in one of the more tedious secret areas so I could dance in place for 24 hours then get on with my life.
  14. VanillaExtract

    How much do you care about Doom's plot?

    In some games a plot and other storytelling elements can be used to great effect. In Doom, it's not really necessary. After playing through the original IWADs and certainly fanmade WADs, Doom starts to feel like an electronic Lego set that can be rearranged in infinite ways with the basic concept of one versus many in a series of labyrinths. It starts to develop its own story via gameplay and what the community puts Doomguy through rather than what the canon walls of text say at the end of each episode. While certain official story details such as, "There's a giant fucking grinning computerized goat skull sealed into the wall of an acid room eternally summoning demons to take over Earth because evil and one of the game developers is actually the brain of said goat skull," are amusing, they really don't have to be there for Doom to demonstrate what makes it great. All that you need to know is that you're a space marine who's best friend is a civilian firearm from the 20th century and evil's doing evil things and that's bad.
  15. VanillaExtract

    Post Your (Other) Video Game Screenshots Here

    I have become increasingly obsessed with the Carmageddon series for whatever reason. Note the Doom Slayer HUD image in the 4th shot.
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