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Everything posted by amackert
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The original Xbox version of Doom. Is it important? Or just bad? Opinions on Map 33 betray and e1m10 sewers?
amackert replied to InfinitePossiblities's topic in Console Doom
The bonus maps for this version are terrible, but the port overall was pretty good for the time (and is still not bad if you're used to the MS-DOS original's look and framerate). It was a great bonus for those of us that bought the Collector's Edition of DOOM 3, or got the standalone expansion pack later down the line. Keep in mind perspective is somewhat important here--the best console version of DOOM we had up to that moment in time was the PS1 version, and the XBOX one was a big step up for a lot of people. -
Cool story, dude. https://www.doomworld.com/forum/topic/142061-sigil-ii-episode-6/
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I did UV last night and it was definitely rough at points. Some parts were much easier than others. Of the toughest, I'd say the first map belongs there, along with the last couple where the ammo starvation got pretty real. It's quality stuff overall, but UV was tedious. Definitely start on a lower difficulty.
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Going to be toying around with some random DOOM II wads over the next few hours. Stream link: https://youtube.com/live/o1YTwUCVkOA
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I got DOOM on iOS when it first came out back in the day. It was a miserable experience with its touch controls. Same with Wolfenstein 3D. Nowadays? It's probably pretty decent with a separate gamepad, or some kind of gamepad dock/attachment.
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Post your Doom video! [but don't quote video]
amackert replied to DuckReconMajor's topic in Doom General Discussion
Ran all the way through TNT in one sitting the other night. -
Nightdive Studios wants Microsoft to let them do remasters of Heretic and Hexen
amackert replied to Lila Feuer's topic in Everything Else
Nightdive remasters of these games is exactly what I wanted from the acquisition. Here's to hoping they happen. Heretic in particular could do well to be introduced to a whole new audience. Since it was only ever relegated to computers, a lot of console players missed out on it. -
I am about fifteen years late on the first Iron Man, but I watched it the other night and enjoyed it quite a bit. It holds up all these years later.
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Game that everyone hates but you like?
amackert replied to Ralseiwithagun's topic in Everything Else
There's a lot of them, but for starters I'll drop Super Pitfall on the NES. It's jank AF, but I learned it a couple years ago and managed to work my way all the way through it with the help of a guide. It was actually pretty fun learning its quirks and various ways around the traps throughout the cavern. -
Best 2000’s fps game in terms of gameplay, story, and soundtrack
amackert replied to Ralseiwithagun's topic in Everything Else
For all of them.. Halo: CE. -
Cancelled Quake port for the GBA developed by Randal Linden has been dumped.
amackert replied to Wavy's topic in Everything Else
Yeah, I can see why this was never finished. It runs terribly even by GBA FPS standards, and that's without enemies on screen. It's impressive for sure (reminds me of Ashen that would come later on the N-Gage), but it's doubtful they would have been able to make a playable game out of this. -
Post your Doom video! [but don't quote video]
amackert replied to DuckReconMajor's topic in Doom General Discussion
DOOM 32X Resurrection got further updates over these last couple of weeks. I ended up running through the latest version last night. The Cyber Demon and Spider Mastermind have been added in. -
It's been a while. Going to stream a few different DOOM WADs. Hopefully I'm not too rusty. Link: https://youtube.com/live/L9VeKFU9Zqc
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DOOM 3 has held up well aesthetically, and you can adapt to its gameplay, but I personally don't care for the "full experience" much anymore. The PC version is way too damn long for its own good and it gets tedious. I'd actually prefer to play the original XBOX version, as it was trimmed down so much it ironically flows a lot nicer to me and is more enjoyable from a gameplay standpoint. Had DOOM 2016 and Eternal not existed, I'd probably be a bit softer on DOOM 3, but they do, so it's been taken down several pegs in my book. I loved it when it was newer though and cutting edge. At the time was one of the few video games that ever legitimately spooked me (playing in a dark room with headphones).
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I know, this is going to be a supremely controversial opinion, but.. Plutonia.
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Microsoft Wins Crucial FTC Case on Activision Blizzard Acquisition
amackert replied to Master O's topic in Everything Else
I am numb to the whole idea of industry consolidation. I don't think it's either a good or bad thing. For people that are tired of exclusives and want every game on every platform, the issue there is that these companies need to work together to make that happen, but we know 100% they will not. Each company is in it for themselves, and it's not just a Microsoft/Sony issue--When's the last time you saw a Mario title on a non-Nintendo platform? Oh, wait.. the early '90s. That fact alone makes the whole Sony crying about Call of Duty completely ridiculous. The industry as a whole has a long way to go regarding exclusivity, but I don't think that is going to happen anytime soon, if ever. It'll just be business as usual for the foreseeable future, except now Microsoft will be on more even footing with regards to exclusives, which both of its competitors have many of. People also have to realize the industry as a whole isn't completely made up of games by Sony, Microsoft and Nintendo. There's a massive indie scene that has stuff like Vampire Survivors going viral overnight. You no longer need to be a AAA developer or publisher to make it in this business. Consoles reliant on "AAA" games will continue to act as they have been since the dawn of the industry, but smaller studios have even more power these days to shine than ever before. That's another, "Who cares?" for me with regards to industry consolidation. Regarding the acquisition itself that's at hand, I am of the mindset that Microsoft will end up doing more with Activision's properties than Activision themselves ever did, particularly pertaining to older titles, and this makes me happy. Not just Heretic or Hexen, but what about some other older classics that put Activision back on the map when Kotick rebooted the company in the '90s, like Pitfall: The Mayan Adventure? Maybe we'll finally get another Activision-themed Atari 2600 collection? There's a lot of legacy with the Activision name, and under Microsoft leadership, as they have shown themselves to care about older releases brought forward, that sort of thing is much more likely to happen under them. -
I finished the MS-DOS version in the late '90s, and then the Nintendo 64 port, both multiple times with each character. I didn't need a guide for those, but I'm not going to lie--I did get lost as hell at several points in the game. Lots of trial and error. More recently I slogged through the PS1 port. I ended up needing a video walkthrough at parts for that as it had been so long. I then ran through the PC version again (this time in GZDoom) with no issues. I did attempt the expansion afterwards, but after going through the first hub I realized I definitely was not feeling it. I've got better things to do with my time than get lost all over again.
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Haven't done much with DOOM stuff in a while, but I guess any time is as good a time to fix that, like now: https://www.twitch.tv/amackert
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Would have said Dreamcast at one point, but the PS2 library exploded and I go back to it way more these days than anything else from that era.
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The most circular argument in Doomworld history (max. resolutions of Quake, Quake 2 and Hexen 2 as of 1997)
amackert replied to Technicolor's topic in Everything Else
That is total BS. Here's me playing Quake's DOS version (in Windows '98) on a 2003 CPU (Athlon XP 3000+). 1024x768, never drops below 60fps. https://youtu.be/vonCamEE1uk?t=1571 A few caveats that might have an effect on performance - I am using a GPU that's from 2005 and the system RAM is maxed out for '98, but still. The point is, PCs certainly could run this game at the higher resolutions it supported. It didn't happen overnight, but that's what makes PC gaming special: The future-proofing of your games and the improvements they naturally get over time as hardware capabilities increase. -
Doing various wads. Or not, maybe just one, ha. We'll see. https://www.twitch.tv/amackert
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Doing some late night DOOM stuff. https://www.twitch.tv/amackert