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Gunstar Green

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About Gunstar Green

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  1. Gunstar Green

    Favorite Source Port?

    If I'm playing the original IWAD levels I like to use Crispy Doom for psuedo-nostalgia. I just use GZDoom for everything else these days. No fuss.
  2. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    The levels are done but he's still polishing them. He's changed minor things between his streams. There could be other reasons for the delay on Limited Run's side, though that wouldn't have stopped him from releasing the wad to the Internet I guess.
  3. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    He said at 7:48 of the latest stream that Sigil will have its own MIDI soundtrack, but later in the stream said that it's not a conversion of the Buckethead music. The Limited Run WAD will have the Buckethead music in any source port that will allow it as already stated.
  4. Gunstar Green

    Ultimate Doom is deeply flawed beyond E1

    Quake is just a different game. They had to deal with smaller levels and a lower enemy count and I think what they worked out works for that respective game. The tough enemies and constant ambushes can get a little tiring but I still love it. It's just a different approach from the way Doom does things.
  5. Gunstar Green

    Ultimate Doom is deeply flawed beyond E1

    I don't think Nightmare was ever really intended to be taken seriously so there's not much to complain about.
  6. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    I do have to wonder if he's just messing around because he doesn't want to show off too much. He's mentioned multiple times that he doesn't want to give away all the surprises. I mean, I have no doubt that he's probably not the greatest Doom player but it's also hard to buy that he's that bad when watching the streams. It feels to me like he's meandering about and taking his time and if that's the case that's fine, I don't want it spoiled anyway. I got the same vibe you did in regards to his E4 maps, which might not be everyone's cup of tea but I personally really like, and considering it's being designed as a follow-up to E4 it seems fitting enough. I liked his E1b maps, I'm pretty sure I'll get some fun out of these too. I've got mixed feelings on the Buckethead music as well (I do think it's really cool that Romero got him to make an original song for it) but as you said, the free version won't have it so there's no problem there really.
  7. Gunstar Green

    Ultimate Doom is deeply flawed beyond E1

    I love the progression of the original Doom, from the high-tech base of E1, to the growing hellish influence in E2, ending in the twisted landscape of hell itself in E3. While I love Doom 2 to death I don't really have any issues with the lack of the SSG in Doom 1. That's what the bigger guns are there for. You tend to have plenty rockets and plasma ammo to take down the big enemies unless you're being really anal about saving it up. I never really found myself going, "gee I wish I had more firepower," in the original three episodes because they don't really throw more at you than you can handle. I could complain about E4 but I don't really want to. I know it doesn't really fit in very well with the original levels and it sort of follows Doom II's difficulty curve more than the original's, but it is what it is, a challenging episode that was designed to tempt fans to buy a retail copy of the game. I like it and think they do some clever stuff with some of the levels. I sometimes wonder if people would be less hard on it if they hadn't tried to tie it into the story and just called it a challenge episode.
  8. Gunstar Green

    Another DOOM movie being made?

    That would have been a pretty cool finale. I'm not super excited about this movie, but I hope it delivers some campy b-movie action at least.
  9. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    The way he was talking it sounds like it will be the former, but he also said he'd be testing it on other source ports so it may end up being the latter. Unless he's cleared it up recently and I missed it I don't think we know for sure yet. I guess there's nothing stopping him from releasing it both ways.
  10. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    I think the, "requires players own the original 1993 registered version of DOOM," is what's confusing those people. That should probably get reworded on Romero's site to make it clear the version that can be purchased through modern digital storefronts is fine. A lot of those Steam users seem to be understanding that as needing to literally own the original disks from 1993.
  11. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    I mean, if he wasn't done he wasn't done I guess.
  12. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    Yeah I edited my post before your response, when I realized I was being dumb, but I still wasn't completely certain.
  13. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    I'd think if he were going to put in the amount of effort to do something like Ion Maiden he'd want to make it a commercial game so the Doom engine and assets would present a problem. But a full, original game in an old-school style by Romero would be neat and definitely something I'd pay for if it turned out well. Considering all of the old school FPS games cropping up and doing well it seems like the time for it is right.
  14. Gunstar Green

    SIGIL - New Romero megawad for Feb 2019

    I absolutely love the Super Shotgun and Doom II's enemies but I don't mind a return to classic Doom once in a while and for the 25th anniversary it sort of feels right.
  15. Gunstar Green

    Do you find the second difficulty in Doom 1, Doom 2 games quite unnecessary?

    I agree, you've got to look at it in the context of the time. Most people hadn't played a game like this before and the default controls weren't ideal. Today we're used to this kind of game and we have knowledge of more comfortable control schemes. HMP was a little too much for me when Doom was new and I was a kid.