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L0l1nd3r

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About L0l1nd3r

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    Green Marine

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  1. L0l1nd3r

    dsda-doom source port [v0.23.0]

    The peaks of the weapon Bob indicate the floor damage tic. Floor damage procs once every 30 tics.
  2. L0l1nd3r

    Going Down demos [-complevel 9]

    Wanted to get this out before the end of the year. gdAll-8733.zip
  3. L0l1nd3r

    Sunder - Map20 Appears, finally.

    I found a soft lock bug in map 20: Linedef 20357 will lower Sector 4025, giving the player the ability to use it as a stepping stone to trap themselves in the Cyberdemon corner. A fix would be to change the tag to 134 so it lowers with Sectors 3859 and 3614.
  4. L0l1nd3r

    Sunder - Map20 Appears, finally.

    I also found a void full of strange worlds with more monsters to kill... su18-2800.zip
  5. L0l1nd3r

    Sunder - Map20 Appears, finally.

    Found a library full of monsters to kill... su17-4318.zip
  6. L0l1nd3r

    Sunder - Map20 Appears, finally.

    Quite a few bugs in map20... Guess I'll hold off on a TAS demo for now. Anyway I finished Map17, expect a video soon (before new years) when I have a stable internet connection to upload. 18 should follow soon after.
  7. L0l1nd3r

    Sunder - Map20 Appears, finally.

    Finished a 6 hour map in 1 hour. Demo: su16-5928.zip Anyways, there's a library that needs to be cleared out... Enjoy. :)
  8. L0l1nd3r

    dsda-doom source port [v0.23.0]

    When slowing down game speed the framerate goes with it, but GPU (GeForce Experience) still reports 144fps. In all previous versions, (before 0.22) this was buttery smooth with perfect interpolation for actor movement and framerate. Now it's a slideshow.
  9. L0l1nd3r

    TAS (tool-assisted) demos: part 2

    I'm just going to leave these here... Sunder 2308 UV-Max, Reality, TAS su19-6757.zip su16-5928.zip Now to optimize my way through the Technomancer's Library. :P
  10. L0l1nd3r

    Widescreen Assets Appreciation Thread

    After importing into Slade, you'll need to right-click on the file and choose Graphic > Convert to... In the dialog that pops up, make sure the top drop down box is set to Doom Gfx (Paletted). In the Colour Options, the left drop-down box should say Existing Global, and in the click it and choose Doom. Sunder and Sunlust use slightly modified versions of Doom's palette so this is fine. Uncheck Enable Transparency, then click convert. Options Should look like the screenshot.
  11. L0l1nd3r

    Sunder - Map20 Appears, finally.

    Finally tried my hand at Map 19: su2308_19-6757.zip
  12. L0l1nd3r

    dsda-doom source port [v0.23.0]

    I must have totally glossed over the Sound Blaster Z part of your post. I have one too and do occasionally get clicks in audio, not just in dsda and prboom, but any game. I usually go into the SB-Z control panel and restore the defaults, then reset to my liking.
  13. L0l1nd3r

    dsda-doom source port [v0.23.0]

    I occasionally get the clicking audio too. Even when I load default settings it's still there. I'm thinking it's a problem with Win10, as a reboot usually solves the issue.
  14. L0l1nd3r

    Struggle: Antaresian Legacy demos (-complevel 2)

    I've been enjoying Struggle myself. Been making reality TAS runs and posting 4k videos on YouTube. https://youtube.com/playlist?list=PLcbz1qZgFVjmWz_LkuwiUNpbwnd5JoQu9 Demo files can be found here as I make them: https://drive.google.com/drive/folders/1RacUZEL7q3zEU6OgaS_YGSYQVsoV4Qj0
  15. Ripped the midi tracks with Slade, ran them through fluidsynth piped into ffmpeg to get normalized 24-bit flac files. Now I can listen to the music anywhere.
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