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About DoomGuy2077
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mancubus vore survivor
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[Ultimate Doom][Single] Phobos Resurrection - Prologue
DoomGuy2077 replied to FatherFibulas's topic in Map Releases & Development
Fun little mapset. Sometimes I want to play a map with a chaingun near the start next to a crowd of hitscanners and this hits the spot. Visually, the levels are really good looking for using only stock textures. No area is too empty or too busy and they follow the Episode 1 style guide (I don't know what else to call it). Putting player starts outside a building entrance like Romero's maps in Doom and Quake is a nice touch. It gives the levels authenticity. -
CEDE - Boom Compatible Episode for Doom I
DoomGuy2077 replied to CrazedCleric's topic in Map Releases & Development
Was the MIDI for map 5 composed for this wad? There's a part with a groovy bass line and a pedal melody with a minor 7th that sounds like if Roger Waters and GY!BE collaborated. -
Vivisector v0.5 - First time posting publicly!!
DoomGuy2077 replied to Vivicaster's topic in Map Releases & Development
Just a tiny bit influenced by map05 of No Rest for the Living? -
You and me, bud. I just had to block my mom's phone number and all socials because she wouldn't stop calling me a drug addict. The hardest drug I use is nicotine. She wakes up every day and smokes weed until she can't form sentences.
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Morituri Te Salutant - Roman-themed Single Adventure Map (cl9 - RC1.3 Out Now!)
DoomGuy2077 replied to EduardoAndFriends's topic in Map Releases & Development
I was rudely interrupted by a power outage before I got a chance to finish the map but I like it so far. I got to the obligatory fountain square full of imps in need of a rocketing at least. -
Realm of Chaos 2: The Revenge of '96! Full Megawad development thread
DoomGuy2077 replied to Steve D's topic in Map Releases & Development
I don't think I've ever been so eager to play a .wad after only seeing a couple of screenshots. -
Interception III [MBF21 Community Project]
DoomGuy2077 replied to Moustachio's topic in Community Projects
Oh, weird. I was just scrolling through my .wad folder thinking "I should finish Interception 2." Then I started looking for new maps to play an ended up here. I guess it's a sign. -
What's come out in the last month or so that I shouldn't miss out on? I haven't been able to play Doom or any other game in weeks.
DoomGuy2077 replied to DoomGuy2077's topic in WAD Discussion
Okay thanks. Will delete. -
I got a concussion a few weeks back and one of the consequences of that was that I had to stop playing video games during my recovery. Up until last week I would get a panic attack trying to play KDitD. I'm well enough now and I've missed weeks worth of maps and WADs that I would have played had I not given myself semi-permanent brain damage. What have I missed around doomworld? Is there anything that's been released that I shouldn't miss?
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[It's not Boom format I've heard of MBF21] Sonic Genreations (now on /idgames)
DoomGuy2077 replied to NecrumWarrior's topic in Map Releases & Development
Yeah this is an instant download for sure -
Pan-DEMON-ium V5 (FINALLY FINISHED EPISODE 1)
DoomGuy2077 replied to Zopawa's topic in Map Releases & Development
Pretty good little mapset you got. -
I assume freelook is allowed, but what aboutt jumping and/or crouching?
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Embryo: where each map is smaller than the last
DoomGuy2077 replied to Moustachio's topic in Community Projects
I'm sure somebody has already made the joke but while we're on the topic of Pink Floyd-themed community projects, when are we going to get the "Careful with that gun, Marine"? -
Nightly - MBF21 - [WIP] 35 level megawad
DoomGuy2077 replied to PBeGood's topic in Map Releases & Development
Good to hear because I dig the screens and I'd love to play the maps. -
Hell On World Tour (A community project of maps sets around the world!) (RC1 out)
DoomGuy2077 replied to Walter confetti's topic in Community Projects
Maybe I'm cranky because just got over the flu and I've had a headache for days but those invisible walls in map03 irked me like none other. Not to say it's a bad map. They're all top-notch. But, man, invisible walls... ...I'm glad I have a backup keyboard, just in case. Probably just a "me thing," though.