So I recently installed GZDoom, when after a while of having vsync turned on, the game started to suffer from a really weird screen tear on the lower half of the screen, turning vsync off doesn't do anything and nothing I tried seems to work, the only thing that caused something to happen was turning renderer interpolation off, which slightly mitigated the screen tear, although it was still noticeable
I'm playing with opengl es, 1920 x 1080 resolution on the ubuntu x64 build, if that's important, does anyone have an idea of anything I can do to solve it?
Tried to replicate the issue on windows to no avail, so maybe the problem only happens on the linux version, weird