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How the hell do the stair builder line actions work???
CNDLWYX posted a question in Editing Questions
I just can't seem to wrap my head around them and it's bugging me cause I've been trying to use one but it won't cooperate. -
CNDLWYX changed their profile photo
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I posted this in a bit of a hurry, so I kind of forgot to take screenshots. Plus, too lazy to go and add them now, I just wanted it to be posted.
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This WAD only has two maps. (MAP01 and MAP31, with MAP31 just being a thanks.) Only tested on GZDoom, too lazy to test other source ports. Map format is GZDoom: Doom 2 (Doom format). Jumping and crouching not needed. Enjoy! Shipping Area.zip
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How do I make a sector raise after a cacodemon dies?
CNDLWYX replied to CNDLWYX's question in Editing Questions
Is it possible in GZDoom: Doom 2 (UDMF)? -
The title is pretty self-explanatory. Using Ultimate Doom Builder in the Boom (Doom Format)
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Just joined Hellforge. Thanks for keeping this short everyone.
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is there an invite code anywhere?
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I need to know.
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I want to know this because I want to re-play old levels that I had made a long time ago.
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its doing this
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The second one. I think it would be neat for a map I'm making.
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Not saying I'm a pro at this kind of stuff or anything, but, I don't think this is supposed to happen. (Sorry for the terrible picture quality)
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Hmmm, alright. I may try this in a different format(I.e doom in hexen, heritic.)
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The format I'm using is GZDoom: Doom2 (Doom Format). If that's of any help.
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I want to make a door that is two separate sectors. I want one of them to go up, while the other one goes down. All at the push of a tagged button. I am not apposed to trying to script this. The format I'm using is GZDoom: Doom2 (Doom Format) Any help?