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Should I upload on Doomword my first sh*tty megawads?
Dyshoria replied to LiquidDoom's topic in Doom General
i say that you should upload them because then you have a way of perserving them and if you would do something like conserve space by romoving files then you always have a way of getting them back -
@Doomkid Thanks for the review it means alot to me! Also im a big fan of your vids you inspired me to make a dm map.
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heres my first deathmatch map (please leave tips underneath) https://drive.google.com/file/d/1cJTKhhsn4-2_rVLShr4Yxulngo1Zm9i9/view?usp=sharing 1. use zandronum. 2. only one map.
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this my my brand new death match level https://drive.google.com/file/d/1cJTKhhsn4-2_rVLShr4Yxulngo1Zm9i9/view?usp=sharing 1. use zandronum its a deathmatch WAD (no mouselook) jumping is allowed 2. tested with zandronum 3. doom 2 IWAD 3. only one map
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Thanks for your review it means a lot to me!
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Thanks everyone anyway I’ll follow the thread rules next time I post a map
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1. Use gzdoom you can use mouselook but no jumping or crouching 2. Iwad:doom 2 3. Difficulty: about medium there I did it
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Heres my new doom map called doomskin.wad. https://drive.google.com/file/d/1gor5qarUcLFRvWqLU-BQu-LGXsFzDj70/view?usp=sharing
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Poll: How do you most typically die when playing Doom?
Dyshoria replied to Bauul's topic in Doom General
industrial zone -
Anyone remember the lost episodes of doom
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1. I’m using gzdoom UMDF 2. When I’ve added a new texture it says that the wad has no maps. 3. I don’t what the problem is with it.
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I use slade to make my own textures and stuff but now when I add a new texture and try to star editing the map in ultimate doom builder it doesn’t work. Secondly when I add new text using doom writer it instead has a glitchy color to it. Please help
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@Dubbagdarrel no the wad
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So in my new megawad a door to the final map was broken heres a fixed version https://drive.google.com/file/d/1v_Cw8ujufI6784sIfTsAZ1GN9_M9mNzp/view?usp=sharing