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Doom 32x: Evil Reincarnate - A 32x Doom mod
VL2M STUDIO replied to VL2M STUDIO's topic in Console Doom
Gotta love the Genesis palette. -
WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
Good! -
Sure! Go ahead!
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Floppy disk backup set for complete source code for Doom on SNES found and archived.
VL2M STUDIO replied to redruM69's topic in Doom General
Cool! Hoping to more tools to mod SNES Doom to come out! -
WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
Check in check in. How is everybody! -
includes modified Quake 4 sound effect enjoy! Quake2BetaChaingun.7z
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WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
No worries. I can wait. -
WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
Understandable. No worries -
WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
Hello everyone? Any progress? Keep in mind the deadline is the end of 2024, so you have lots of time to finish. Don't rush yourself. Have a good day! -
The original Xbox version of Doom. Is it important? Or just bad? Opinions on Map 33 betray and e1m10 sewers?
VL2M STUDIO replied to InfinitePossiblities's topic in Console Doom
Yeah the Xbox ports are well...unique in their way...but really underrated because they are pretty much exactly like their PCs counterparts, with a few quirks. -
Doom 32x: Evil Reincarnate - A 32x Doom mod
VL2M STUDIO replied to VL2M STUDIO's topic in Console Doom
Hello everyone! I feel like I need to post an update. Currently this project has been on an indefinite hiatus because, well, real life stuff, I do not want to disclose but lot of stuff has been going on. Please understand. I may have more time to work on this later this year. Also, I started a bunch of more side projects in the meanwhile. It's a curse really haha. Anyways, I wanted to say that I've been thinking of an aesthetic change. Make the game look more industrial, with more inspiration from Doom 64 or the Quake games. I will post some concepts and see what you think. Thank you. -
The River - A Doom Railshooter Release
VL2M STUDIO replied to Scileboi's topic in WAD Releases & Development
Neat thing. Although I prefer fast paced things. This is cool. -
WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
Hello everyone how's it going? -
Plutonia: The Way We Remember It (RELEASE)
VL2M STUDIO replied to Engired's topic in WAD Releases & Development
wasn't even aware this thing came out. great job! -
WIP Community Project - Jaguar Doom Recreated From Memory
VL2M STUDIO replied to VL2M STUDIO's topic in WAD Releases & Development
Hello everyone! I am sorry for the lack of comments. These recent days were not good to me. I wanted to say that finished all my maps! Can't wait to see yours. I am not hurrying you or anything, but I think it would be nice if we were to finish this project this year. I saw that you sent comparisons between your maps and the originals. I haven't done that, so, how about I do it now. I'll show the original first, then the recreated version. Phobos Anomaly (initial version made by @Ash4ash) Deimos Anomaly Halls of the Damned House of Pain Mt. Erebus Pretty cursed eh? Some people will like how cursed they are. Regarding the initial PC release, I'll try to target GZDoom and DSDA. Since I'm basing it off the Jaguar TC, I'll just adjust things, add stuff like UMAPINFO support. Anyways. Have a good day.