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Everything posted by Lizardcommando

  1. Lizardcommando

    What frontend loader do you prefer?

    ZDL. It's easy to use and looks simplistic.
  2. Lizardcommando

    thoughts on The Doom Awards™

    Jesus, what a shit show. Whatever "alternate Cacowards" get made in the future, hopefully it doesn't end up as messy as the Doom Awards.
  3. Lizardcommando

    [RC5] EVITERNITY II - RC5 Released!

    I just finished playing through the rest of the maps. Overall, this is a very exciting, very challenging and a very beautiful looking megawad. I still hated the Astral Cacodemons and Nightmare Cacodemons.
  4. Lizardcommando

    [RC5] EVITERNITY II - RC5 Released!

    I just got done playing through MAP24 and MAP25. MAP26 looks really nice, although I'm not looking forward to battling swarms of high level enemies.
  5. Lizardcommando

    do you use cheats in doom?

    I use "resurrect" in GZDoom and I'm not ashamed of admitting this.
  6. Lizardcommando

    [RC5] EVITERNITY II - RC5 Released!

    I just got done with those Egyptian Mayan(?) temple maps and just stopped at MAP14. Pretty cool stuff so far, although I really don't like the new enemies, especially those Astral Cacodemons. They feel pretty bullet spongy to me. It seems like the Astral Cacodemons can 1 shot you at close range.
  7. Lizardcommando

    RIP E3 1995-2023 :(

    Damn, kind of a shame what E3 became after the hey days of the E3s mid 90's - mid 2000's. In an ideal world, they'd continue it in some smaller capacity, but with more and more game companies just having their own little separate online conferences, it makes little sense to continue having E3 in the long run. Maybe DesignerCon could have their event at the LA Convention Center instead of moving to Las Vegas, but that'll never happen, probably, but that's a whole different conversation... Oh well.
  8. Lizardcommando

    SIGIL 2 !!!

    Just gone done playing through Sigil 2. Pretty damn cool, although I always forget that Romero kept using those floating eye things as switches lol. So is Hellion mentioned at the episode's end text supposed to be a teaser for another mapset in the future?
  9. Lizardcommando

    [RC5] EVITERNITY II - RC5 Released!

    I got to MAP06. Very solid megawad so far, as expected. Will there be a high-quality music pack being released for this megawad in the future similar to the one Ozonia released?
  10. Lizardcommando

    SIGIL 2 !!!

    Oh wow, so many high quality wads being released right now lol. First Eviternity 2, now Sigil 2! Definitely gonna be checking both those wads out right now.
  11. Lizardcommando

    [RC5] EVITERNITY II - RC5 Released!

    Holy shit! Talk about an early Christmas gift! Thank you for this.
  12. Lizardcommando

    2023 Cacowards

    30 years of Doom? My goodness, who could have imagined Doom still being played and modded by such a dedicated fan base after all these years. Thanks for yet another Cacoward, fellas. Gonna have to run through Episode 1 once more to celebrate (along with downloading the winners too, of course!)
  13. Lizardcommando

    Can former humans be saved?

    With a GZDoom mod, sure, but canonically, I don't think so. Wasn't there some bit in the story where scientists and soldiers who went through the portals to Hell ended up being brain-dead, bloodthirsty psychopaths?
  14. Lizardcommando

    opinions on pineapple on pizza?

    I don't mind pineapple on pizza.
  15. Lizardcommando

    Weirdest Ads You've Ever Seen?

    I swear, the early-mid 2000's had some weird ass commercials, like those stupid singing spud monkeys from Quiznos.
  16. Here's a mapset I had released earlier this year. I had made the maps primarily with the Doom Legacy sector lighting mode in mind.
  17. Lizardcommando

    Oficial nickname list for Doom monsters

    Zombieman: bad guy Shotgunner: Shotgun guy Chaingunner: chaingunner Imp: Imp or Impie Demon: Big Pink thing Specter: Shadow guy Cacodemon: Hissy Pain Elemental: Annoying shit Lost Soul: Annoying little shit Hell Knight: Tan asshole Baron of Hell: Annoying asshole Revenant: Karate guy Arachnotron: Spider Mancubus: Tubs of Fun or Fatass Archvile: Archie or Magic Mike Cyberdemon: Cybie or Big ass demon Spidermastermind: Big ass spider John Romero: Romero SS Soldier: SS Wolfie
  18. It looks like MAP22 is missing its sky texture.
  19. Lizardcommando

    Most recent movie you saw

    I just rewatched The Truman Show last night. Still a great movie and has a really nice soundtrack too.
  20. Lizardcommando

    Nonviolent Doom Wads

    Seeing that cacodemon pop and fly around after "dying" cracked me up.
  21. Lizardcommando

    Nonviolent Doom Wads

    I made a nonviolent Doom mod back in 2010. It was called Hoppington's Shape Search. It was originally made for a Digital Media class in college. There is only 1 map for it.
  22. I've been a member of Doomworld since December 12, 2001... Jesus fuck, that's over 20 years. Where the Hell did the time go?

  23. That was really interesting. It's a bit tricky to navigate with the fixed camera angles and it was actually kind of hard to find the lighter but I eventually found it. Lots of really nice looking Doomcute though. I seemed to have found a weird bug. Right after I sat down with the Revenant and Cacodemon, an Archvile started burning me alive, but then the Revenant decided to punch me and I died instantly. I was transported to MAP02 when I respawned. Was that supposed to happen?
  24. Lizardcommando

    Bellatrix : Tales of Orionis (Idgames link)

    I just found out about this wad through the Doomcute thread. I got through half of the wad so far but i am enjoying it. Any progress on episode 2 of Bellatrix?
  25. Lizardcommando

    If you had been involved in the development of Doom and Doom II

    Add true 3D/room-over-room sectors. Add swimmable deep water.