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whiteboy567
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Everything posted by whiteboy567
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PSX Doom/Final Doom TC (Legacy TC, See first post for details)
whiteboy567 replied to Mattfrie1's topic in Total Conversions & Full Games
Love this TC, very accurate conversion from the psx original. My only real complaint and it's minor, but the secret exit from perfect hatred shouldn't exist if you're going for full on authenticity. Fear should only be accessed via the lost levels pack. -
Doombringer : Episode 1 Released on Steam!
whiteboy567 replied to kristus's topic in Everything Else
Keep up the great work! This is one project I can't wait to delve into -
[Released] PSX Doom: The Lost Levels
whiteboy567 replied to Tristan's topic in Map Releases & Development
I'm pretty sure this is a total conversion for the PSX version of doom not the PC version last time I checked. There's no secret exit in the playstation version. -
PSX Doom/Final Doom TC (Legacy TC, See first post for details)
whiteboy567 replied to Mattfrie1's topic in Total Conversions & Full Games
Sort of related to my lost levels post. Any way to remove the secret exit from Perfect Hatred? As soon as I see that switch it breaks the immersion. I think authenticity should take precedent over compatibility with another wad. -
[Released] PSX Doom: The Lost Levels
whiteboy567 replied to Tristan's topic in Map Releases & Development
While I do appreciate the effort put into this and it's a great Idea. I feel that these levels are not on par with the PSX doom levels. It's as if the PSX limitations weren't strictly enforced and thrown out the window. There are way too many Barons of hell when in the playstation version hell knights would be more plentiful then the Barons. The Cyberdemon is used too often. Some of the coloured light sectors seem over the top. Where as in the playstation version, the lighting sectors were used in a way that builds ambiance. A personal annoyance is the fact that a secret exit was added in Perfect Hatred in the original mapset of the PSX TC whether you're using the PSX doom TC on it's own or adding the lost levels on top. Just seeing that switch breaks the immersion for me. If you guys were ever to revisit this, it'd be great if the notion of "could i burn this onto a playstation disc and have it run on the playstation with no problems" was used for the entire wad. -
Yeah it was pretty chaotic downtown today. I was supposed to work an evening shift but they ended up cancelling it with this e-mail: "Concerning the 3:00 PM - 10:00 PM shift on 10/22/2014 MESSAGE: -------------------------------------- Hello, Your shift for this evening has been cancelled. At the request of Ottawa Police and the RCMP we have asked all staff NOT currently inside our downtown Ottawa office to not come into work. Due to the dynamic and fluid situation our evening shift has to be cancelled tonight without pay. Thank you for your understanding through this challenging day."
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wads with trance/techno midis, or fast-paced maps
whiteboy567 replied to invictius's topic in Map Releases & Development
Chronohunters wads instantly come to mind: TLSD2003 http://www.wad-archive.com/wad/468686918f1d590c2412bdfa1390bc6f TLSD2004 http://www.wad-archive.com/wad/1ed8a96147291262ff02f8188606efd0 TLSXctf1 http://www.wad-archive.com/wad/0af8b239b239b2adbff494fa4c604622 Great memories jamming out to these. -
Hell revealed again. Don't really understand this second topic, won't everybody be voting for the same wad they nominated?
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I have to confess something about BTSX
whiteboy567 replied to Katamori's topic in Map Releases & Development
Honestly, map names and story for a project are some of the most trivial nitpicks i've ever seen. People really give a rats ass about that stuff? -
I have to confess something about BTSX
whiteboy567 replied to Katamori's topic in Map Releases & Development
That's a great way to describe it actually, but I mean that in the least offensive way possible to all the authors. Were there actually restrictions when creating the wad? That'd explain a lot. I can't for the life of me differentiate one map from the other when thinking back. -
I have to confess something about BTSX
whiteboy567 replied to Katamori's topic in Map Releases & Development
I'm also in agreement, I too was disappointed with BTSX. Like others are saying maybe I was expecting too much. With that being said, it's not a bad wad at all. The list of people who worked on the wad contains some of my favourite mappers out there, the maps themselves are beautiful and well designed. My problem lies in the fact that I just don't think the enemies are that well choreographed. To me, it almost felt like the monsters were sometimes placed randomly just to fill up the maps at points, rather then designing an area around an interesting fight. So my initial impression is that BTSX is a beautiful set of levels but consists of pretty boring gameplay overall. I've yet to mess around in Episode 2. -
Hell Revealed After a rough start, the last 22 or so maps are unrivalled in the gameplay department imo. Still haven't found another wad like it that perfectly nails the difficulty balance and interesting fight situations it provides. Never get bored of pistol starting them. Not only that, but it makes for one of the most fun and memorable coop wads out there!
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PSX Doom: The Lost Levels - New Pre-Beta Available courtesy of Salahmander2
whiteboy567 replied to Dragonsbrethren's topic in Map Releases & Development
I agree with Salahmander, the club doom music doesn't fit at all. IMO the track should only stick to club doom, otherwise it completely ruins the atmosphere. Level looks nice regardless. -
You might have to resort to online: http://www.amazon.com/Cave-Story-3D-Nintendo-3DS/dp/B004TMGZ72
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Mario & Luigi Dream Team Project X Zone Animal Crossing New Leaf Mutant Mudds Guild01(Crimson Shroud) Mario Kart 7 Cave Story 3D Rhythm Thief and the Emperors Treasure Theatre Rhythm Final Fantasy Go! Go! Kokopolo - Harmonious Forest Revenge Kid Icarus: Uprising Shinobi 3D Super Mario 3D Land Resident Evil Revelations Dead or Alive Dimensions
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MediEvil - A PSX third-person series from 1998/2000
whiteboy567 replied to Tristan's topic in Everything Else
Medevil has always been a favourite of mine. Having recently beaten the second I can't say the same for it. Besides the disappearing fountain aspect that was mentioned there's a lot more annoyances. -The camera angles are a lot worse in this installment espescially on the Cathedral Spires descent. -I found the levels themes and enemies themselves to be very inconsistent when compared to the first. -They got rid of the world map with branching paths for a simple linear hub system. -Also axed was the hall of heroes, instead you have the professor just handing you the weapons over a desk. -In the original you'd have a green path indicating the exit, in the second you have no indication which caused me to exit the level prematurely when looking for the chalice numerous times. -There's no secrets to speak of in the sequel(besides dan hand entrances). -The bosses in this version are basically you waiting for them to show their weakness(besides The Count which was a fun fight) Don't get me wrong, Medievil 2 is still an okay game, just not a very good sequel. -
Working my way through the 10 years of doom wads. Just finished Enigma, can't say I really enjoyed it. Enigma hasn't really aged well at all, unappealing design choices, boring gameplay and levels requiring you to find secrets to progress. Although i'll admit map 09 was pretty interesting, seizing your way into a Citadel, definitely my favourite map of the bunch.
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Cacowards 2012 nomination thread
whiteboy567 replied to John Smith's topic in Map Releases & Development
I'd like to nominate a wad that I did a little testing for, Kill Frenzy which can be found here: http://zandronum.com/forum/showthread.php?tid=1522 Make sure limited movement in air is turned on. Another player summed up my thoughts perfectly "It's like the bridge between Doom and Quake" -
My goal this year is to watch at least 365 movies, and catch up on all the 2011 movies i've missed as i've seen a total of two haha. I'm off to a pretty rough start, here's what i've seen so far: This Gun For Hire B A Star Is Born(1937) D Ivan The Terrible, Part One(Ivan Groznyy I) C+ Judgement At Nuremberg B- The Diary Of Anne Frank B The Leopard(Il Gattopardo) D Love and Death(1975) B+ The Yearling B Snapshot(1979) D- On The Beach C- The Last Days of Disco C+ A Letter To Three Wives B The Mercenaries/Dark of the Sun A- Pandora's Box(Die Büchse der Pandora) C- The Job(Il Posto) B- The Train B+ Cleopatra B The Great Ziegfeld C+ The Last Man on Earth B- Heavenly Bodies(1984) C The Gold Rush A- Swing Time(1936) C+ American Pie C Lost Horizon(1937) B+ Strange Behavior D- Secret Ceremony D Cimarron C Also a list of random movies i'm looking forward to: Frankie Machine Sin City 2 The Hobbit: An Unexpected Journey The Matarese Circle A Boy and His Shoe Gravity(Alfonso) St. Vincent The Master(2012) Inherent Vice Moonrise Kingdom Metalhead(2012) Casa de mi Padre Machine Man Cogan's Trade Django Unchained 4:44 Last Day on Earth Only God Forgives Lowlife The Legend of Kaspar Hauser L'ecume des jours(2013) While We're Young Voyage of Time Lawless Knight of Cups Passion(2012) Bullet to the Head Beyond The Black Rainbow Killer Joe
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can't wait to get homo
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Does this fix the blatantly ripped off maps?
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Slaughterfest 2011
whiteboy567 replied to General Rainbow Bacon's topic in Map Releases & Development
You sure got a hard-on for slaughter maps. -
I have nothing to do (please recommend something)
whiteboy567 replied to Blastfrog's topic in Everything Else
Have a go at this http://sc2.sourceforge.net/ -
I do the exact same thing but i also have a rating system that i use to grade films. My current top 20, i recommend every single one of these: Thief(Theatrical) Taxi Driver 2001: A Space Odyssey Vampire's Kiss Kontroll The Great Silence The Big Lebowski The Red Balloon(Le Ballon Rouge)(1956) Punch-Drunk Love Riki-Oh: The Story of Ricky(Dubbed) The Gravy Train/The Dion Brothers Sweet Smell of Success Heroes Shed No Tears(1986,Ying xiong wu lei) The Conversation Bring Me the Head of Alfredo Garcia Thunderbolt and Lightfoot Eastern Condors(Dung fong tuk ying) Ikiru Rabid Dogs(Cani arrabbiati) For a Few Dollars More
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The Doomworld Car Chase/Race/Crash scene thread
whiteboy567 replied to DoomUK's topic in Everything Else
Hope so