

fezzador
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Thanks for testing out the maps. I figured there would be some bugs, but those shouldn’t be too hard to fix. I’m not John Romero (and not many are in his league) but my main goal isn’t to create mind-blowing maps, but rather challenging gameplay. It might not be as difficult as Sigil, but it should be a step up from Inferno.
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I'm making an Ultimate Doom megawad called Insidious which is a replacement for Episode III. I have the first two maps more or less complete, they're very much playable though I may make a few minor changes here and there. If anyone's interested in taking this wad-in-progress out for a test drive, I'd love to hear your thoughts so far. https://wadhosting.com/Wad/F406340614033794366BD07476681831B7EBB661 E3M1: Chancel (Music track: Chimes of Death by Jimmy AKA James Paddock) E3M2: Guillotine (Music track: Watching You by Jimmy AKA James Paddock)
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Silent Steel: Remastered finished and in need of playtesters!
fezzador replied to Gunrock's topic in WAD Releases & Development
I'm playing the megawad using GZDoom since K8Vavoom doesn't seem to work well with my nearly 10-year old ASUS laptop. I take it that K8Vavoom is more resource-taxing than good ol' GZDoom (it technically works, and it looks great, but the framerate takes a serious hit and makes it only semi-playable). -
I just downloaded PrBoom/GlBoom the other day (mainly because I was under the impression that wads like Silent Steel would look better than they would with say, GZDoom), but after trying to run the ports I've run across several issues. First, it takes a long time to load. I have to wait at least 30 seconds before I click or hit a key, otherwise the screen fades and says "not responding". Secondly, if I'm trying to run a custom PWAD/PK3 file, it won't load and simply reverts to the main IWAD. My laptop is older, but it runs GZDoom just fine. Is it a setting I need to change? I can attach a recording of what I'm doing if that helps.
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Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
The Grand Finale: E5M8 - Halls of Perdition! -
Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
I hope everyone appreciates the SNL reference at the beginning of the video. -
Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
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Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
John Romero's E1M4 remake on UV. 100% kills, items, and secrets. -
Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
I know it's not particularly impressive but here's The Catacombs (Map 22) from a pistol start. Max kills, items, and secrets. -
Post your Doom video! [but don't quote video]
fezzador replied to DuckReconMajor's topic in Doom General
So if Doom and MarioKart 64 had a love child... -
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fezzador replied to DuckReconMajor's topic in Doom General
I can certainly add that to my "to do" list. Might be a while, but I'll certainly do what I can. Have you ever seen BigMacDavis' videos? He's not an "elite" player, but I have fallen in love with his voice. His walkthroughs have a certain "radio/television announcer" quality to them that keep me coming back for more. I wish I can make videos like his. -
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fezzador replied to DuckReconMajor's topic in Doom General
I plan on doing a walkthrough for the remainder of Congestion, Claustrophobia 1 & 2, and if time allows, Mayhem and Congestion 384. -
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fezzador replied to DuckReconMajor's topic in Doom General
As a disclaimer, I meant absolutely no disrespect to the map's author or the fans of this level (I know I said the map "sucks" at the beginning,but that really refers to the situation of starting with a pistol and not the level itself. It's well-designed and incredibly challenging.