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About SonicIce

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  1. SonicIce

    Playing Doom with John Romero

    Great video. He says that because the bar in modern mapping is so high, we would tear apart and make fun of any map he would make today. Some people will, but I think as long as it's at least on par with the original maps, everyone would love it. John, you have to make at least one new map someday before you die.
  2. SonicIce

    Conveyor Belt

    how about lowering floors so a voodoo doll lowers onto a power-up? works in vanilla too. http://jord.nm.ru/doom/voodoocache2.wad
  3. what editors were u using? check the folder for auto backups
  4. SonicIce

    Help with creating maps

    how do you make maps for goldeneye 64?
  5. SonicIce

    Changing brightness of walls, not ceilings

    example http://www.sendspace.com/file/xk6fp2 regular doom2 editing config. u can make the sliver of a sector even smaller like 1 unit
  6. SonicIce

    GZDoom in anaglyph 3D! ...almost

    I can get it to work with old nVidia drivers :) http://img26.imageshack.us/img26/7239/gzdoom0150.png I have no idea if it looks any good or not because I cant find the glasses right now. Theres a lot of tweaking options. But it proves that it does indeed work.
  7. SonicIce

    Sanglard's Source Code Revue... uh, Review

    fascinating. also enjoyed his breakdowns of doom1 and quake source codes
  8. SonicIce

    Risen3D v2.2.14 released

  9. SonicIce

    Doom2.net Returns

  10. No it was a joke wad those glitches were on purpose =). But I havent tested it in vanilla to see if there were any actual glitches to prevent play even though its only a 1 minute map
  11. No check it out search for my name SonicIce or a partial title "anaco" in the whole textfile and it's not there. http://www.doomworld.com/idgames/?search
  12. Oh ok. It's been 2 weeks though, is it not updated since then?
  13. I submitted my wad and it was accepted to the ftp but why is it not showing up on doomworld idgames? ftp://archives.gamers.org/pub/idgames/levels/doom2/a-c/anacolut.zip
  14. SonicIce

    Reflective plane issue

    i think there has to be sufficient space behind the mirror to fit the geometry in the back? at least thats how wall mirrors in zdoom work
  15. SonicIce

    can monsters telefrag the player?

    oh it did work on map30 what do u know