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Everything posted by Memfis
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Paul is working on a new version of 2002ado - http://www.doomworld.com/vb/post/1018240 Time to complain about E3M3, bad construction of teleporters on e1m5, etc... Come on guys! :)
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Multiverse - Community Project for Boom
Memfis replied to Death Egg's topic in WAD Releases & Development
Sky transfers DO work with -complevel 9 in prboom-plus. -
Undeath '94 - a new vanilla Doom episode (beta)
Memfis replied to hex11's topic in WAD Releases & Development
I give up on slapme.wad. Can't come up with anything good. I'll try another map maybe. -
I've never heard about Andy Badorek before. I'll check out his maps. So there was no HOMs/VPOs? Great. :) dannebubinga: Yeah, the level progression is kinda awkward... I'll think how to improve it.
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loserfag e1m5 FDA Unclosed door made it easy. :)
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Speed Texturing/ Quickly choosing Acceptable Textures for Dummies. HELP
Memfis replied to phobosdeimos1's topic in Doom Editing
Damn, that would be an awesome program! Somebody please write it! :) -
Someone make me a Birthday WAD (please)
Memfis replied to phobosdeimos1's topic in WAD Releases & Development
hbpd1mem.wad UV-Speed in 0:09 cardboard_cut.wad UV-Tyson in 1:36 -
Someone make me a Birthday WAD (please)
Memfis replied to phobosdeimos1's topic in WAD Releases & Development
cardboard_cut.wad -
Nope, it's just a red star without any special meaning... But I like your interpretation. :) And that park looks very interesting! LigH: thanks!
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Random stuff
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Someone make me a Birthday WAD (please)
Memfis replied to phobosdeimos1's topic in WAD Releases & Development
hbpd1mem.wad - http://www.speedyshare.com/files/30651920/hbpd1mem.zip (uses .MOD music) -
Miscellaneous demos (part 1) [please post in part 3 instead]
Memfis replied to Grazza's topic in Speed Demo Submissions
STEVE JOBS UV-Speed in 0:11 jobs-011.zip -
Deus Vult and Deus Vult 2 demos [-complevel 9]
Memfis replied to myk's topic in Speed Demo Submissions
That was fantastic demo, great job! It's a shame that this wad have goofy stuff in it (like that stupid telefrag section or pictures of famous people). It kinda ruins the whole experience... -
Plutonia Revisited Community Project demos [-complevel 4]
Memfis replied to dew's topic in Speed Demo Submissions
Cool trick with that tree! -
Fun/unique map. I ragequitted on the first playthrough (chaingunner traps are evil...), but I guess I can blame only myself for choosing "Top Doomers Only!" skill. :) Nice music btw.
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Cool, every screen looks interesting or funny.
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Multiverse - Community Project for Boom
Memfis replied to Death Egg's topic in WAD Releases & Development
Mazewar map is kinda possible without custom textures. I can make pure white walls: WAD link: http://www.mediafire.com/?8t984sdx83d42f3 -
I think you can't place player starts on some vertexes but I don't know the details.
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I found youtube.com/watch?v=18v0xe61uiM]Ancalagon's map10 pacifist very funny because of the music. :) Anyone knows what song it is?
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Miscellaneous demos (part 1) [please post in part 3 instead]
Memfis replied to Grazza's topic in Speed Demo Submissions
How many tries it took to get the cyberdemon stuck? -
No, it is "limit removing". In doom2.exe there is HOMs everywhere. Anyway, thanks for the review!
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Satantango looks really cool, thanks for posting it. Luckily, russian translation exists, so I'm looking forward to watching it. I don't think that the length of it is a problem. I watched "War and Peace" (which is 6.5 hours long) in one sitting, and I often watch anime for 10+ hours. :)
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Get rid of that symmetry! (and in your plutonia-like screenshots too)