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About Memfis

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  1. Memfis

    Hell Revealed demos [-complevel 2]

    It's wonderful to see these maxes brought up to modern standards. I really hope someone will challenge Belial in Map24 too.
  2. Cool video, fun tricks. I've never played GBA Doom so it was also amusing to see differences in the levels, green blood, etc. Funny how in e2m6 you reach the void through a different spot than usual. And switches seem much easier to press from the outside compared to classic Doom. :P Why aren't you using the switch trick in e2m2, is it impossible in this version?
  3. Memfis

    Ethics of announcements/releases

    Well, the news articles would usually be submitted by regular members or the author themselves, so it was less of a "dictatorship" (xd). Though there still was a screening process.
  4. Memfis

    World Cup Finals

    Wait, where was the world cup thread all this time?
  5. Memfis

    The "stupid mod idea" thread

    A mod where all monsters and their projectiles look and sound the same. You have to memorize who is who during the fight.
  6. Memfis

    Ethics of announcements/releases

    What do you guys think about this new practice of pinning big projects?
  7. Memfis

    Doom 64 for Doom II - Released!

    This is also why e3m6 rocket jump is harder on ITYTD.
  8. Memfis

    Post your Doom textures!

    Learn from Mr. Nathan Lineback!
  9. Memfis


    Nice layout. There are actually some challenging moments with monsters attacking from every direction, especially if you try to rush it. The visuals are basic but stylish and might remind you of early Grain of Salt levels (see Green Goddess).
  10. Memfis

    Post Your Doom Picture (Part 2)

    OMG that hanging fish. <3
  11. Memfis

    Do You have a original World?

    I hopelessly suck at falling asleep, so in bed I always eventually begin inventing stories out of boredom. I tried describing one world in this post but it sounded embarrassingly lame compared to what I have in my head. Writing is hard.
  12. Memfis

    Coop demo ideas (dsdacon)

    I would love to see an UV-Max of Squadron 417 Map17. It's the only map in the wad that requires two players to reach the exit. An edited version for single player exists, but it would be very nice to have "the real thing" maxed. In Scythe X the multiplayer monster placement differs from single player significantly (the maps are way more crowded), so some maxes could be interesting. I believe some Memento Mori maps play quite differently in coop (the progression changes and you have to work together) and definitely deserve your attention, but I'm not sure about the details. Try Map29 for a start. Any episode run of 2002ado would be wonderful. Ode of Resurrection COOP EDITION: the name speaks for itself. Arxangels is positioned as a coop oriented wad but so far it only has single player demos. Finally, if you want something truly insane, check out Castle of Evil: a huuuge nonlinear map where planning the route might take hours and hours. This is (probably) more of a joke suggestion.
  13. Memfis

    Doom 64 for Doom II - Released!

    Played this in multiplayer a few times and I have to say I'm impressed by the consistency in the design of these levels. Mechadon touching nearly every level must have helped a lot and I think this is exactly the kind of "supervision" that a lot of community projects need. Nice work!
  14. Memfis

    Post Your Doom Picture (Part 2)

    Hmm, there is something weird about that English text. Did Heretic or Hexen feature any writings in English? If not, it would be cool if you managed to convey the idea in a more elegant manner.
  15. Intriguing project, definitely has a distinct mood. Parts of monsters and textures glowing in the dark look great, and the music is very atmospheric. That moment where you finally get to see the sky was particularly memorable, gave me a strong "something is not right here" feeling. I guess the story is that doomguy is trapped in CGA hell. Here is a demo, I'm glad the fights weren't as controlled and punishing as I expected. Unwelcome_mem_FDA.zip