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Reinchard666

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Everything posted by Reinchard666

  1. As you see in my previous post I toned these reflections. I test this in game in for my its looking good, except is not tiled yet.
  2. So what about version with bobbles? I have a feeling that you don't like it, but I'm still working on more toxic and "dangerous" appearance of nukage.
  3. I notice that too and I try do something with this. But remember liquid looks like liquid only when her surface reflects the environment, so a bit of reflections is required (but maybe not that strong like this one).
  4. Tiling was the main problem in this flat - when I try make this texture with exactly the same dirt details like in original, the effect in game looks horrible. Possibly I'll do a completely new version of floor3_3, because every version still don't look good in game. Tell me what you think about new version of nakage (I try 2 versions):
  5. If you asking me - I still working on this. I try making something very similar to original, but with some little glowy toxic waste shapes in place of the light green areas from original. Oh, and the star texture looks very good. Nice to see your help guys, especielly with textures like this star*, which is modified version of my, but this kind of cooperation can save a lot of time to complete the first phase of the project. Making the textures tiling is the easiest part of the job. I think I'm explain above why I don't see much difference, but I believe they are.
  6. Fine, as I say before I have a little color blindness, so I need help with some hues, so thanks. Looks good although I don't see much difference.
  7. No. Both Earth and Sun photos are very famous and they appear in many publications in early '90 and late '80. I guess that nebula photo was that same classic of astro-photography.
  8. Ok, I have all screen textures. So here is first version of full texture "planet1". I plan to change a few things like screen reflections, metal texture and maybe particular screens will be changed in future. (click to see in full resolution) upload picture free picture hostingrl] By the way - while working on screen with big "Sensor Control" title (I use some texts from dhtp pack in this screen) I notice one thing - in the 3-letter shortcuts like "sun" or "tei" is smoething similar to "ear" or "car". I pointed this out because I was wondering if this shortcut does not refer to screen with nebula and I search on google images of Carina Nebula - some of these photos were very similar to this what we see in original texture. Or maybe is just "ear" and refer to Earth.
  9. You really think that it looks ugly and blocky? I must admit that I feared this kind of effect in the final result, but, imo, everything looks good and work well with textures in any resolution. On the other hand I can't look objectively as someone who stares for hours every day in this textures. The main problem is missalignment, which often appears in Doom levels, but this does not bother me so much. Maybe in ports like GZDoom this will look little weird and ugly, but in port like JDoom with his fantastic ambient occlusion, this look really cool.
  10. Yes, but I have a new idea of ​​how to make the texture so that it looked realistic while being similar to the original. Once again the most important part of work will be made ​​in 3d editor.
  11. image hosting sites Picture I use for this texture is the same which is use in original, you can recognize it by the characteristic arrangement of bright spots on the Sun surface. And modified version of Butterfly Nebula: free image hosting
  12. I will take this into account. I occasionally go back to some of the textures that were previously thought to have been completed and I correct some things, but mostly I create new textures, because too long work on only one particular texture could put me off. For the completion of all the episode 1 textures - there are still 3 flats and 6 textures left.
  13. Sounds cool. For now I fixed previous version:
  14. Yes, I just misunderstood sol :D. You guys have right, I fix this. Thanks!
  15. Right, as I say I use IV becaouse something similar is appearing after resizeing this texture. This is only reason why I change 3 to 4. Is there any reason why I must use 3 instead of 4? I ask because I don't know if is there any difference between martian day nr 3 or martian day nr 4?
  16. I know it :D I just use "IV" because something similar I see in this part of texture when I resize them (of course in this resolution this can be everything).
  17. Ok, so I stay in this two-toned version. Here is Planet1 screens update: I'm pretty sure that the original texture represent Butterfly Nebula, but after long searching I don't find any identic picture, so I use the most similar I have (maybe this one from original is modified). Here I'm pretty sure that "Tei Tenga" is in this case is a Tethys, one of the Saturn's moon. I try to make every text in exactly te same place like in original. Two last screen textures can look little uninteresting, so I must use some additional graphic to them, but It can't be visible in downsize version.
  18. Thanks! Does anyone have idea what text should I use instead of "Planet Earth"? (I think it just sounds silly). If you have an idea of ​​what can be written on the remaining screens, then let me know.
  19. Thanks, I try do something with floor3_3, but I have more shine on the top of texture in previous version and this look terrible in game, where this flat is simless. This shines are a very inconspicuous. In the meantime I start with Planet1 texture. The one from the official pack is beutifull, but its look little different from original. So I start with particular screen patches. I choose this one with earth on screen for the start. Verion from dhtp has different Earth photo - I determined that the photo from original texture is that one famous photograph taken during the Apollo missions, but flip vertically and recolored to Doom palette (and extended a little). So this is what I have for now: Since my English is bad I have a problem with selecting the appropriate texts that appear on the screen. If you have any ideas what should write on rest of screens just give me a tip.
  20. Sorry, I have to paste this one:
  21. I experimented with more original - like version:
  22. Thanks for good words. Tell me what you think about this kind of nukage: It's definitly don't look like original, but it gives more realistic feeling. I have 3 frames of that flat and in jDoom animation is looking good and natural. Color don't match to original becouse too brught green looks strange on it. This is very rough version and frames are not tiled, becouse is only test. I don't know if I'm stay in this version, but recreating all liquids in original Doom style is not what I would like to see in the final effect. I made also floor3_3:
  23. Thanks, I try do domething with door3. Today I'm back again to startan3, searching the way to do this texture best I can. I remove details thats annoyed some people and try something different, more plastic-rubber. Tell me what you think on this version of startan3. If you agree I finish them and repair few things in it.
  24. Today I made floor0_3, floor0_1 and textures from lite series. Floor0_1 and floor0_3 with comparison to original (tiled): Lite4: I also made lite5 but this is modified version of lite3 so I don't paste this one.
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