Reinchard666
-
Content count
350 -
Joined
-
Last visited
Posts posted by Reinchard666
-
-
-
-
-
-
-
-
Another version, this time more metal. I searched a lot of sites from gargoyles and mascarons but never came across this lion. I am sure that these textures are made from a photograph, as in 1996, Bethesda had their own versions of the texture with many other mascarons. Maybe they are a pictures from some book or something related with D&D?
-
-
-
-
-
Here is finished MIDGRATE:
http://i.xomf.com/lrygh.png
And here is first, rough version of BIGDOOR6:
As uoy can see the biggest problem is the lion. I try make them as close to the original as possible, but in low resolution difference between my version and original is very evident.
Eris Falling - first I'm make 3d version of original texture. I do it very carefully. After that I work on it in photoshop. -
-
Another, but not final version of MIDGRATE:
Here's next to original:
Tell me what you think.
(imgur make my textures little blurry) -
-
-
http://warlockasylum.wordpress.com/aspects-of-the-necronomicon/enlils-placement-in-the-necronomicon-tradition-of-the-generations-of-the-ancient-ones/
This is ARRA, AGGA and BANDAR sigils, but they have nothing with original HPL's work. This is just some fan made stuff used in Doom probably at the instigation of Sandy Petersen.
-
-
-
If you talking about tech-pillar and monitor models - they were there accidentally. This map is still very wip and I'm test many things in it, so there is little mess.
-
-
I started to build e1m1 Hangar on CryEngine2. This is very rough version, but I use it to show you guys how this textures will look with specular, normal and environment maps.
http://i.imgur.com/dt7tBjg.jpg
http://i.imgur.com/c5zk7DG.jpg
http://i.imgur.com/3S6wI0x.jpg
http://i.imgur.com/fTrmFXY.jpg
http://i.imgur.com/putpJ3a.jpg -
This maps are awesome! I feel true old Doom II atmosphere in it. I use ZDooM with software renderer to feel like back in the 1995 when I first saw Doom II. Maybe there is too much Revenants and HWD. Original Doom2 have more scarry moments then this mapset, but gameplay is ok. Maybe is too much ammo and health (I play on Ultra Violence).
MAP09 - there is something wrong with one platform. After half hour I must cheat and use jump key to get to a higher sector. I tried to run on the platform when he was leaving but platform was falling too fast. -
Thanks you guys for good words. Unfortunately now I have a lot of other work and I can't work on the project, but I promise to get back to making textures as soon as I can.
Oh, and there is no updated zip yet. More of my textures are in dhtp pack.
Reinchards high resolution textures and sprites - demo available
in Mods & Resources
Posted
New brick12: