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Everything posted by Fuzzball
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Yup it's a random palette~ https://cdn.discordapp.com/attachments/309795962518372354/566422554399735828/wibbly.wad Feel free to take your own shots
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Pink!
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The bottom right colour is what iD used for "transparency" when it came to making the graphics- you can see it in the unused and WIP stuff released a while back.
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[v0.5] A Boy And His Barrel - It's slime time
Fuzzball replied to Jimmy²'s topic in Map Releases & Development
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Here's a couple for ya
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Looks awesome- and very red! Those red lights cutting off bug me though ;P
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Cyberdemons were once peaceful creatures that lived alongside us
Fuzzball replied to Grain of Salt's topic in Doom General Discussion
They had enough of the milking, enough of the slaughter...and decided enough was enough! -
:( Found out about the news this morning...only hours after it happened...Such a sad thing to find out and it's going to be tough not to hear him in (hopefully) newer tracks... Mental health is not something to be taken lightly as more of these kinds of things come to light, it's so important to get it tackled lest we lose more talented individuals...Why can't we lose the assholes instead of the good people... :(
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Gonna have to go with the pale green here myself- looks lovely!
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Start simple- actually make a functional map before delving into certain things. Also use some fucking full stops...jeez.
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Unexpected Cyberdemons for me- moreso because "Oh HELLO THERE"
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Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball posted a topic in Map Releases & Development
Oh god I hope I haven't jumped in the deep end again D; It's the second month of 2019 and this time- I will be (hopefully) taking the reigns of this session! Due to life changing things for Obsidian including a recent move he will be unable to host and probably not for quite a while- but his work and dedication hasn't been wasted, so good on you buddy, you gone done good! ~! Thank you for all of your hard work!! <3 I'm not going to be changing things up too much this month though- so time will still be the same- 10pm GMT here in the UK or 7PM Eastern Standard Time on Saturday the 16th! Countdown here I hope! Last month's ASS goodness There will however be a set texture pack this time- and I will be providing it right now for those who might want to have a look through and also to download in advance! Grab Otex download right here!! As par the rules of the pack- no textures will be included in the ASS wad so you will need this if you don't already (and why don't you if so!) have it to both participate and also to play the set correctly on release! ..what have I set myself up for! D: -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
Title: You've Been Tango'd MAP07 as uses 666 and 667 tags! Midi: Plok- Beach Theme Themes: Theme 5- Brutalist, and bonus theme of one colour Download here!!!!!!!! -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
Woop! Get submitting people!! -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
MAPPING TIME IS kinda OVER!! You have 15 mins to test and then please post your maps- if you need to take another 10 mins or something then its okay, I'm not too strict so long as it's posted!! :) -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
Well they were themes not rules- 5 and 10 were picked- you can still use raising and lowering floors if you want! -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
Btw as a surprise I am changing the rules just a smidge! ;D Todays themes are... Number 5!! Optimistic Brutalism- who says concrete can't be colourful! Blocky shapes, big opposing rooms- but don't make it dank and depressing~ Number 10!! Traversing rooms can only be done via Teleporting. You can do either or both of these but one must be chosen! Bonus optional theme! Pick a colour and stick to it! For your textures or keys and even the sky! You have 2 hours from now to make your map!! Remember to save on a regular basis!! You can only use OTEX textures, NO vanilla ones for this month, there are plenty in the set to satisfy your needs~ Make sure it's nice and colourful, and pick a good upbeat midi too- no dark depressing stuff- let's make it fun! :D As usual maps are to be in BOOM format- which the pack fully supports so don't worry! -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
ONE HOUR TO GO!!! I know I keep saying but PLEASE get Otex if you haven't already- I don't want anybody coming to me with a map full of vanilla textures going "But I didn't know this!!" :V As promised here are the potential themes for this month's session! ASS 44 themes- 1) Maps contain no "USE" linedef actions- Walkover or Gunshot only. 2) Extreme sector height difference- no flat Wolfenstein maps here! 3) Main "Hub" area that expands throughout the map. 4) "The Twins"- Enemies come in twos...even boss monsters! 5) Optimistic Brutalism- who says concrete can't be colourful! Blocky shapes, big oposing rooms- but don't make it dank and depressing~ 6) "No going back!" Drops higher than 128 units become inaccessible. 7) Platforms galore! Gratuitous lifts and moving floors. 8) "Terrible Twosome" Two types of monsters, two weapons (be mindful of weapon drops!) and two kinds of pickups. Oh and no more than two keys. 9) All ceiling flats must be F_SKY 10) Traversing the rooms can only be done via Teleporting. In one hour one of these will be randomly chosen and the session will be begin- get your butt to the Discord server if you so desire~ -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
Discord link is apparently still the same as the post above so I won't repost! But you have just over 6 hours to go till the event starts everybody! :D -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
That is a rule but the theme will be announced at the start of the session~ -
Abyssal Speedmapping Session 44 - A warm ass is a happy ass!
Fuzzball replied to Fuzzball's topic in Map Releases & Development
Just over 24 hours till ASS starts everybody! https://discord.gg/WUrQEk As a reminder- if you haven't already, please grab Otex if you wish to participate as it will be mandatory! :D -
Which rules would you want to see more often in community projects?
Fuzzball replied to Roofi's topic in Doom General Discussion
No CC4 you bunch of unoriginal buggers :) -
The 3 monster 3 linedef 3 map 3 thing project???!!! THAT WAS MEANT TO BE A SECRET
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Looking good~! Careful with the repeating offsets on those steps though~
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You people like memes right?