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Revved

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  1. Revved

    Miscellaneous demos (part 4)

    That reminded me I have this saved Dawn of the Dead E1M5 UV Speed in 0:00 dod5-000.zip
  2. Revved

    Miscellaneous demos (part 4)

    Beta Labs UV Max in 28:13 betalabsall-2813.zip
  3. Revved

    Miscellaneous demos (part 4)

    Foodles' Episode 2 (f_ep2.wad) UV Max in 40:35 f_ep2all-4035.zip
  4. Map 21 UV Max in 4:54 Map 30 UV Max in 5:46 Recorded with 1.6 clean 2048vr21-454.zip 2048vr30-546.zip
  5. Revved

    Miscellaneous demos (part 4)

    Solar Struggle Episode 1 UV Max in 38:10 sse1-3810.zip
  6. Session 61 Map 14 UV Max in 2:21 Session 63 Map 1 UV Max in 0:16 Session 63 Map 2 UV Max in 0:37 Session 63 Map 4 UV Max in 0:19 Session 63 Map 11 UV Max in 1:59 Session 63 Map 16 UV Max in 3:26 aby6114-221.zip aby6301-016.zip aby6302-037.zip aby6304-019.zip aby6311-159.zip aby6316-326.zip
  7. Return to Hadron E1 Episode 1 UV Max in 34:37 rhe1-3437.zip
  8. Revved

    Beat .00/:00 Demos Month

    BAB Doom 2 Map 1 NM Speed in 1:07.77 Operation BIOWAR Map 5 NoMo100s in 2:46.49 200 minutes of /vr/ Map 26 NoMo in 1:06.60 bb01n107.zip bw05os246.zip 200min26o106.zip
  9. Revved

    Miscellaneous demos (part 4)

    TUBS Doom - The Ultimate Byte Sized Doom Episode 1 UV Max in 2:25 tubse1-225.zip
  10. Revved

    Beat .00/:00 Demos Month

    Vile Flesh Map 19 NoMo100s in 1:49.11 Icarus: Alien Vanguard Map 18 NoMo100s in 0:49.66 Map 24 NM100s in 0:23.66 Map 24 NoMo100s in 0:23 (not for points, just for fun) vf19o149.zip ic18os049.zip ic24s023.zip ic24os023.zip
  11. Revved

    Misc. Deathmatch/Duel Map Demos

    DEMONS Battlefield UV Max in 7:24 dembfall-724.zip
  12. Revved

    Down the Drain Demos [-complevel 2]

    Map 30 UV Max in 1:13 drn30-113.zip
  13. Revved

    [1.4.1] v64 - Maps with only 64 Vertices

    In MAP32, why is the exit sector tagged as a secret? You can't actually trigger the secret since the map ends before you can even step on it. Do you just expect speedrunners to do a linedef skip onto it or something?
  14. Revved

    [1.4.1] v64 - Maps with only 64 Vertices

    Is Map 31 supposed to be accessible in a normal playthrough? I checked in Doom Builder, and the exit is supposed to take you to the secret map, and I've even watched playthroughs in ZDoom where they get to map 31 just fine, but whenever I play it in DSDA-Doom 0.21.3, it just takes me to map 16.
  15. Revved

    200 Minutes of /vr/ Demos [-complevel 2]

    D2ALL UV Max in 1:07:05 BONUS: Map 1 UV Max in 1:36 200minall-6705.zip 200min01-136.zip
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