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Zulk RS

Some Slade Questions.

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I'm still pretty new to mapping so please forgive the noobish questions.

-How to load multiple texture packs in a wad? (Zdoom Doom in UDMF)
-How to load custom weapons in wad? (Zdoom Doom in UDMF)

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Depends - do you want to copy the content from the other .wads into your own or just create file dependencies? The latter way is easier. Just open whatever custom content .wads you want to use at the same time as your own and make sure their boxes are checked when you open the map editor. Of course this means that to actually use the custom assets in gameplay you need to load the other .wads at the same time as your own.

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Zulk-RS said:

I'm still pretty new to mapping so please forgive the noobish questions.

-How to load multiple texture packs in a wad? (Zdoom Doom in UDMF)
-How to load custom weapons in wad? (Zdoom Doom in UDMF)


As far as textures go, let's say you have Doombuilder and you've got your WAD with your map(s) in it, and you've added resources from a texture WAD like baker's legacy or whatever. In SLADE, you can pack up your map WAD and the texture WAD, save them both into a single .pk3, and then when you play the .pk3 it'll work. You'll have your map(s), and the textures will be visible.

I think that method would be acceptable so long as you credit the texture authors, but don't quote me on that. I too am a whit of a noob, and don't fully understand these things.

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