Cacodemon
Register | User Profile | Member List | F.A.Q | Privacy Policy | New Blog | Search Forums | Forums Home
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom > Level Design Reference
 
Author
All times are GMT. The time now is 04:42. Post New Thread    Post A Reply
wesleyjohnson
Junior Member


Posts: 133
Registered: 04-09


I submitted a copy of my level_design reference to the incoming site.
It contains tables and construction sequences for creating all kinds of common doom level structures.
Should be a help all designers, newbie and experienced.

It contains all my research notes on what works and what does not.
Many tables are included, like which steps a monster can go up,
how much headroom to have on steps, guides for Boom generalized linedefs, Boom locked doors, which textures to use for switches and the offsets needed to use just the switch in an inset, which textures are animated, textures with patches, transparent texture lists, guides on how to use transparent textures.

This is NOT a FreeDoom Design Guide as I previously discussed and does
not address those issues.

Old Post 08-29-09 01:02 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
Catoptromancy
Member


Posts: 392
Registered: 08-06


Nice work.

Old Post 08-29-09 06:52 #
Catoptromancy is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
wesleyjohnson
Junior Member


Posts: 133
Registered: 04-09


Revision 1 of "Level Design Guide" has been uploaded to incoming.
It fixes some errors in previous version, rehash of the transparent texture section, some fixes in Boom generalized floors and ceilings.
Adds sections on map flags, sound, nodebuilding, etc..

Old Post 09-09-09 19:42 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
wesleyjohnson
Junior Member


Posts: 133
Registered: 04-09


Revision 2 of Level Design Reference has been uploaded to ftp://free.doomers.org/incoming, dated Oct 6, 2009.

It fixes some errors in transparent textures, among other things.

Old Post 10-06-09 22:25 #
wesleyjohnson is offline Profile || Blog || PM || Search || Add Buddy Report to mod || IP || Edit/Delete || Quote
All times are GMT. The time now is 04:42. Post New Thread    Post A Reply
 
Doomworld Forums : Powered by vBulletin version 2.2.5 Doomworld Forums > Special Interest > Freedoom > Level Design Reference

Show Printable Version | Email this Page | Subscribe to this Thread

 

Forum Rules:
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is OFF
vB code is ON
Smilies are OFF
[IMG] code is ON
 

< Contact Us - Doomworld >

Powered by: vBulletin Version 2.2.5
Copyright ©2000, 2001, Jelsoft Enterprises Limited.

Forums Directory