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chook

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5 files

  1. CHOOK DOOM v 3.0

    Imagine your wandering around hell or earth depending on Which DOOM ya wanna play with and all of a sudden a 6 foot tall chicken jumps out at you and starts throwing eggs at you. Then you whip out you Chook launching cross bow and blow the sucker away. This Rather funny patch replaces player sprites, imps with taller than usual chooks, replaces lost souls with flying chooks, replaces the soldiers with kangaroo's, replaces 4/8 weapons, has 5 new death match levels as well as heaps of sounds and music. The 5 deathmatch levels included absolutely rock and have had _MANY_ hours of play testing, and they are a million times better with Chook DOOM 3.0 :)

    10 downloads

       (6 reviews)

    Submitted

  2. Chickens Everywhere!!!

    This WAD will turn all the Imps into Chickens who shoot eggs. This WAD is not the same as the Chook wad. In fact I created this before Chook even came out I just never had access to an online service.

    3 downloads

       (3 reviews)

    Submitted

  3. HereCHOOK v1.0

    Continuation of the Chook DOOM theme but this time with Romero bashing in mind :) This Rather funny patch replaces gargoyles with chooks and replaces the crossbow with an awesome chicken bow. The plagerist Heretic Chickens have also been kindly replaced.

    0 downloads

       (0 reviews)

    Submitted

  4. CHOOK DOOM v 2.3

    Imagine your wandering around hell or earth depending on Which DOOM ya wanna play with and all of a sudden a 6 foot tall chicken jumps out at you and starts throwing eggs at you. Then you whip out you Chook launcher and blow the sucker away. This Rather funny patch replaces imps with taller than usual chooks and replaces the rocket launcher with an awesome shouldermounted chook launcher. This patch was actually uploaded months ago but for some reason it never appeared on all all the sitez so here it id again

    *** This version is to fix a mega bug in version 2.2 ***

    6 downloads

       (4 reviews)

    Submitted

  5. CHOOKEXE PATCH

    This is a simple patch to change the messages printed when you pick up rockets from rocket messages to chook messages. It is designed to be used with the chook patch written by David Biggs.

    0 downloads

       (0 reviews)

    Submitted

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  • File Reviews

    • By Ajora · Posted
      This is a solid contender for being the absolute best Megawad that I've ever played. 
    • By NuMetalManiak · Posted
      I...did not review this, okay. well, it's blue and it's pretty decent and setpiece-y. get used to ribbiks' style and this one is just like all his other maps, very well-designed and fun to play. just watch out for MAP03's final area.
    • By NuMetalManiak · Posted
      it's one of those classic 90's wads you can probably just sift through, but it's not that good. plenty of inescapable pits, some awful level progression, and some actually trollish crusher placement lie within this one.
    • By Budoka · Posted
      A few really good maps supported by a bunch of alright ones. Visuals are mostly Plutonia-inspired, with the occasional veering into Shores of Hell type mish-mash architecture. Difficulty is about on par with DOOM2.wad I think. Overall, a rather pedestrian affair, although the standout maps are certainly worth the time.
    • By dylux · Posted
      BACK TO SATURN X E1: GET OUT OF MY STATIONS REVIEW:   The Good:   - Stunning visuals   - Great monster placement   - Lots of (clever) secrets and they are rewarding   - Enough ammo to keep you going   - The names of the Maps LOL!   - Loads of fun   - Awesome music!   The Bad:   - Not long enough. LOL! I loved it so much, I didn't want it to end!   In Short: I've actually played this fantastic WAD at least 6 or 7 times. Why? This is my second favorite WAD of all time, only bested by its successor, BTSX Episode 2: Fountain of Sparks. I remember the very first time I played it a couple of years ago like it was yesterday. How many times can you say that (in a good way) about a game?   I remember being completely blown away by the architectural designs at the time. I even remember giggling as I sunk in the ocean on the final Map, only to read something like "To Be Continued..." and thinking, "Awww....it's over." But I admit that, like everyone else, I had loads of fun with this.    There is lack of a "customary" final boss (I wasn't certain if this was a "Good" or "Bad" element of the game, hence why it's in neither category above - it really will depend on the player so I kept it neutral). But don't let that deter you! The final "stage" in the last (playable) Map is as memorable as it is wicked, and it'll keep you on your toes just like any other customary boss!   Play this WAD if it's the only WAD you ever play. Definite replay value.   Well deserved Cacoward. Thanks, Team, for making it!   5 out of 5 stars with me.  ~ dylux
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