Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

themes

Sign in to follow this  

Sub Category  
This is the Themes subdir of the idgames archive. Levels, sounds and graphics that follow a certain theme can be found here. Expect large compilations by teams of designers or thematic works that can be used to create more levels along the same theme. They may be for a variety of the id Software games, but most are for DOOM and DOOM2. To create your own addon levels, try the editors in the 'utils/level_edit' directory. Questions? Contact idgmaint AT gamers.org .

2 files

  1. Silent Hill Orphan TC

    A Total Conversion of a mobile game of the same name. This is, i believe, the first point-and-click adventure ever made for G/ZDoom.

    1360 downloads

       (13 reviews)

    Submitted

  2. HOKUTO NO DOOM - Level designer resource kit

    First adaptation ever of the "Hokuto No Ken" comic/TV animation in the DOOM engine. New textures, new items, new sprites, new weapons, new sounds, and new music. The project uses the most familiar "Hokuto No Ken" characters (also known as "Fist of the North Star" and "Ken il Guerriero") from TV episodes 1 to 22 (manga 1&2). (See end of file for detailed description).

    225 downloads

       (54 reviews)

    Submitted

Sign in to follow this  
  • File Reviews

    • By Zerofuchs · Posted
      Great WAD, solidly nails that fantasy castle crawling feeling, not too rough on the player nor overly stingy/generous on supplies, encourages good use of items, plenty of navigation and switch puzzles as is apt for Heretic, but also lets loose with a little slaughter.   Some areas could use slightly brighter lighting, and sometimes the next switch or door isn't signalled too well, but overall a fun and feisty fantasy fight fest.
    • By Darman Macray · Posted
      These levels are short, sweet, and pack a lot of punch. Complete with a humorous end-text-screen containing a healthy dose of silly shock-humor, this is a masterful triumph of Heretic map-making, and most certainly a must-play wad.
    • By Walter confetti · Posted
      A really frantic and fun DM map with pretty neat stuff like invisible pillar in the middle of the arena, doesn't have anything to do with the title but the level can become a BFG spamming fest soon, especially with bots. Less fun in SP but the arch-ville+bunch of nazi combo is a nice feat.
    • By Fireseth · Posted
      Only six enemies (played on UV) and no working exit. Other than that, it is a pretty detailed map for 1995. I enjoyed the general design and the poisonous vats of acid. Very cool, but not practical for good gameplay.   EDIT: Just discovered this is a ideally a DM wad… haha, for that purpose, it seems good. My original rating was 2/5, will change it now.
    • By CravenCoyote · Posted
      Lots of traps and monster closets. Some switches are activated by shooting but there's nothing to really tell you about this because they look the same as other switches.   Texturing is good and enemy placement proved rather difficult at times. There aren't may health pickups on UV so it was a fight to get through.
×