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ESCAPE.WAD

   (6 reviews)
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This wad is not for the Doom Newbie. Sizing out at 360k, I'd recommend a 486 and 8 megs and a fast video card to play it.


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Sui Generis

  
An odd, and kind of sucky 94 level that I found more enjoyable than it had any right to be. It's like a cross between Map08 and E2M5, but uglier. The moving wall maze is either ok, (as there’s a monster release and they have some latitude to roam and flank you) or tedious to navigate. There's limited ammo initially so you must pick your fights at first. Texturing is horrible and there's little height variation, yet it's clear thought has gone into it and I am drawn to the devil-may-care creativity.

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Unknown date

  
Great! Greetings Funduke

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Unknown date

  
Nice level.Very good atmosphere, when barons looking for you in the maze :) 4/5 - Memfis

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Unknown date

  
Make no mistake, this is a 1994 map, pretty large for its time and certainly limit-stretching in terms of size and monster count, but no great mapping feat: it's mostly a series of joined open arenas and closed mazes with hardly any height differences. Ammo is scarce, especially in UV, and there are a few one-way spots. The moving wall maze is worthy of note. All in all, give it a run only if you're into this kind of gameplay. 3/5 -Maes

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Unknown date

  
A lot of effort must have gone into making this map so annoying.

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  • File Reviews

    • By Chipchase · Posted
      Superb firework display of thousands of fireballs seeming in slow motion because of the vastness - mostly avoidable as they land where you were ages ago; but worth playing just to see it. A HUGE square surrounded by tiers with hundreds of imps and a few others, plus a blockhouse you can enter first to collect ammo.  Fighting through the hundreds of monsters when you get onto the tiers is another matter, overwhelming at UV. I cheated to finish so at least I could review.  Some HOM bugs.
    • By CountArchvile · Posted
      Terrence For fucks sake...
    • By Yura04kizel · Posted
      Laggy hell with 32k monsters and too much invulnerability spheres. Just... total vomit.
    • By Chipchase · Posted
      Insanity, with voodoo dolls (see second screenshot).  I get the idea of a shooting gallery if that rocks your boat, but 6000 monsters behind railings- as far as the eye can see, FFS! My PC crawled when I looked towards the invuln spheres (someone said 32 k of them and you can't avoid picking up thousands at a time). In the end I cheated with god mode and no-clipping, and waded in among the chaingunners until I got bored.  
    • By Chipchase · Posted
      Simple, clearly a first wad.  All on the flat with big, brightly lit, and architecturally implausible rooms. The first map has two rooms, the second map one, and the third map one plus a kind of exit lobby. You can do one of two things - just run past the monsters and finish (I did it in 35 seconds), or have a bit of fun killing the monsters first. No noticable bugs. I hope the author will go on (or went on) to greater things.
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