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The West Wing

   (7 reviews)
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2 Screenshots

About This File

This map is full of interesting places. You'll be able to see the exit and the key you need very soon after you begin - but you won't be getting to them for quite some time. You will also come to a dead end fairly soon on your journey. The way out will be clearly marked, although you may not understand how it will help.


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Guest

Unknown date

  
gameplay: 60% of review 2/5, music: 25% of review, 4/5, design: 15% of review, 4/5, nice effects +1 rating 3/5 +1/5 =4/5

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Guest

Unknown date

  
Superlative wad! Not particularly difficult but the fun in this one lies in exploration and ferreting those secrets out as well as killing monsters. For sheer enjoyability I give it 4/5.

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Guest

Unknown date

  
A smart level by Eudy, which shows his tendency to make the player think as he progresses without making navigation really confusing. I played his Clinic level before this, and being for DOOM, this one is (as expected) easier, although I would say it also looks better in general. [3/5] ~Chain Mail (03/2011)

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Unknown date

  
Use more SUPPORT1 (or 2) textures. They make nice detail. Try to make ceiling more often higher and downer. You used nicely Monsters and barrels on the map. Nice work on that. Nice Doom1 style. Nice work, keep Doom alive! :D

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Guest

Unknown date

  
Another good wad from Kevin Eudy who's maps have all seemingly been reuploaded to the internet after his website at geocities went down. Technically this looks and plays well, with good monster placement and even one room early on that requires you to blow up barrels to trigger the lift. However the map is not anything all that special and lacks excitement, not to say that this ruins the map though as it simply gives it a different kind of atmosphere that works 3/5.

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Guest

Unknown date

  
5/5. fantastic maze amuses me.

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  • File Reviews

    • By Argenteo · Posted
      Another in the Titan series. One of the simplest if you calmly take the time to find the hidden weapons. Moderately long but entertaining. Abstract.
    • By Argenteo · Posted
      It took me several tries to unwrap the map but I really enjoyed it. J Flynn still amazes me. A tricky great map.
    • By kin0agent · Posted
      This map is beautiful to look at and amazing to play. It reminds me of a something I'd see from a map in the late 90s and I love it.
    • By Teo Slayer · Posted
      I'm breaking up with Valiant to start my new love with Hellbound. Best DOOM mapset that has been made. I have replayed it more than once with Brutal DOOM Platinum and Final Doomer(Hellboundguy class) and I still can't get tired of it. Cities, hellish maps, tech bases, I just love it. I also really like the combination of E2M1, E2M2 and E2M3 in Map19. Amazing stuff right there, I strongly recommend this
    • By Astronomical · Posted
      I forgot to review it when I first finished it, but I played it again with final doomer so I think it's time.   Ancient aliens is beautiful, and it plays as well as it looks.  SkillSaw gives some of his best maps in his career, only matched by his heartland performance.  But the heavy lifting is really done by the presentation, stewboys midis always fit, and the fact the soundtrack is bespoke is incredible.  I personally enjoy all of the maps, only the secret maps have any issues fitting in, and secret maps are allowed to not be great.  My only issue with the wad are the inconsistent 3rd episode, and ironically it's skillsaw's work in that episode that is probably the worst (So good, but not as good as the earlier work in the wad) as the rest of the team turns in great work.  
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