Special thanks to the following people for their extensive testing and feedback: Sodaholic, Mithran Denizen, cq75, hex11, Csonicgo, GeckoYamori, scalliano, darkreaver, Snarboo, Megamur, AlektorophobiA, Lance MDR Rocket, Processingcontrol, Jimmy91, Cyanosis, _bruce_, Katamori, CeeJay, Bucket, Clonehunter, mr fiat, Mr. T, 40oz, walter confalonieri and Maes.
Archive Maintainer : Sigvatr
Primary purpose : No levels included
Title : EGA Doom
Filename : ega_pal.zip
Release date : Friday, June 24, 2011
Author : Sigvatr
Email Address : email@example.com
Description : EGA Doom is a patch WAD for all versions of Doom,
including vanilla. It makes Doom look like an
older EGA era game, which uses only 16 colors.
Consider playing some of your favorite WADs with
it, as it makes playing them a new experience. It
is suggested that you use Chocolate Doom or any
other similar port that makes use of PC speaker
sound effects and 320x200 resolution for the
ultimate retro experience.
Keep in mind that some WADs feature their own
PLAYPAL or COLORMAP lumps which may override
those contained in ega_pal.wad, or vice-versa.
The order in which they are specified in the
command line is important and ega_pal.wad should
be specified at the end for best results. The end
results when used in combination with WADs that
use incompatible palettes are unknown.
Additional Credits to : Special thanks to the following people for their
extensive testing and feedback: Sodaholic,
Mithran Denizen, cq75, hex11, Csonicgo,
GeckoYamori, scalliano, darkreaver, Snarboo,
Megamur, AlektorophobiA, Lance MDR Rocket,
Processingcontrol, Jimmy91, Cyanosis, _bruce_,
Katamori, CeeJay, Bucket, Clonehunter, mr fiat,
Mr. T, 40oz, walter confalonieri and Maes.
* What is included *
New levels : None
Sounds : No
Music : No
Graphics : No
Dehacked/BEX Patch : No
Demos : No
Other : Yes
Other files required : None
* Play Information *
Game : Doom
Single Player : Designed for
Cooperative 2-4 Player : Designed for
Deathmatch 2-4 Player : Designed for
Other game styles : None
Difficulty Settings : Not implemented
* Construction *
Base : New from scratch
Build Time : A few days
Editor(s) used : Photoshop, XWE and some specifically written
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format (BBS,
Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors