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Salopio Beast

   (5 reviews)
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About This File

In Doom, monsters are the norm. That's for sure. But what's not the norm are a couple other monsters. This here foe falls under that second category. Beware: this demon may go down in just a few shotgun blasts, but don't think its attacks don't make up for that. Its noisy and irritable nature makes it one of the most feared of the feared. Man up, Doom Maroon, if you're going to fight this creature, you better cock your arms into (excited) ready mode. I <3 40OZ


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Unknown date

  
This thing sounds fearsome! The attacks aren't the greatest, but the rest make up for it. 5*

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Guest

Unknown date

  
HairyJerry does not impress with his additions. The credits alone set this wad into the do-not-play pile.

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  • File Reviews

    • By stevenaaus · Posted
      Awesome megawad. Great gameplay and visuals. New monsters... super coherent. Cheers :)
    • By Walter confetti · Posted
      Not that crazy as you can think from the title, it's a interesting map with some cool design choices and some nice small puzzles as well. Fun to play and run swell.
    • By Walter confetti · Posted
      Conceptually a pretty cool map, have a nice retextures of wall using the ice floor, giving more context to the main theme of icy cavern present here, the layout is good, some room design are pretty good for the age it was done (especially the starting area) but it's unfortunately ruined by two things: excessive slippery floors and a no exit lava pit, as well as the random nature of switches placement that activates something... somewhere. Where is not given to you to known, the same things happens for a secret (mandatory) corridors areas that connect the said grave. But despite this, is not that bad, actually! 
    • By Walter confetti · Posted
      Meh, conceptually is not a bad map but in reality is really boring. Lots of squares and platforms, lacks of powerful guns and a boring gameplay. Also how the exit can be activated? The teleports are shitty as well.
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