Patrick Posted February 9, 2010 Here are some more DECORATE questions for the peanut gallery. Is it possible to make a certain weapon damage change the player's class? I'd like to make a weapon that morphs the player into a small player that eventually gets bigger after a time. Is this possible? I have no major qualms with using ACS for this, but I'd like to avoid that if at all possible. This seemed fairly useful, but I havent yet found a way to make the mini player get big again, plus the mini player always seems to have weird behavior. 0 Share this post Link to post
magicsofa Posted February 9, 2010 * MorphProjectile.Duration tics Defines the time that the victim stays morphed. That should turn the player back after a time. What weird behavior is going on? 0 Share this post Link to post