PaintedBlack Posted October 23, 2010 Is it possible to add the same monster several times to a wad with different variations? What i want to do is make several clones of the demon with different colours and different attributes and sprites.. (basically won't be a demon when i'm done..) i'm just wondering is there a limit to how many i can make? what would i name the new entries? if this is a common thread i apologize just please give me a link to a reply or if you have an answer please let me know! Thanks!! :D 0 Share this post Link to post
bgraybr Posted October 23, 2010 1. Read the zdoom wiki article on DECORATE and adding new items. 2. Go to realm667.com and download some imp variants or something. 3. Place them in a map. 4. If you don't like them, or you are unable to place them in a map, open the wad up in Slade3 and use your new skills from step 1 to give them an editing number/tweak them to your liking. Edit: No, in zdoom there are no limits to how many "actors" you can have, and the name is not important (as long as you don't use an existing name) This is a commonly asked question here. :) But these links should help you: http://zdoom.org/wiki/Creating_new_monsters_or_other_complex_items http://www.realm667.com/index.php?option=com_content&task=blogcategory&id=38&Itemid=105 http://slade.mancubus.net/ If you want to use a port besides zdoom, you can use the Eternity port, which I believe has some sort of system called "EDF" which allows you to define knew actors in a way similar to zdoom DECORATE. You can also used DeHacked, but its much older, and limited (you can't add a new monster without sacrificing and old one, so you would be limited to only a few variants). 0 Share this post Link to post
PaintedBlack Posted October 23, 2010 Thank you very much! Sorry i know i'm all full of noobish questions lol I'm doing my first TC so running into all kinds of issues as i go. Thanks for taking the time to answer dude, I really appreciate it! ** 0 Share this post Link to post