One Doomed Bunny Posted August 26, 2019 Greetings, So, I am wondering if it is possible to replace or add custom sounds when you exit GZDoom. And by replace I do not mean replace a pickup or monster sound for an actor, but rather for that quit game function only. Any help would be appreciated. 0 Share this post Link to post
1 Dexiaz Posted August 26, 2019 (edited) In SNDINFO add this: $random menu/quit1 { example1/example1 } $random menu/quit2 { example2/example2 example3/example3 } example1/example1 sound1 example2/example2 sound2 example3/example3 sound3 In PSXDoom TC it looks like this: $random menu/quit1 { player/male/death1 demon/pain grunt/pain misc/gibbed misc/teleport grunt/sight1 grunt/sight3 demon/melee } $random menu/quit2 { misc/p_pkup misc/gibbed skeleton/swing knight/death baby/active demon/melee } 1 Share this post Link to post
0 One Doomed Bunny Posted August 26, 2019 18 minutes ago, Đeⓧiaz said: In SNDINFO add this: $random menu/quit1 { example1/example1 } $random menu/quit2 { example2/example2 example3/example3 } example1/example1 sound1 example2/example2 sound2 example3/example3 sound3 In PSXDoom TC it looks like this: $random menu/quit1 { player/male/death1 demon/pain grunt/pain misc/gibbed misc/teleport grunt/sight1 grunt/sight3 demon/melee } $random menu/quit2 { misc/p_pkup misc/gibbed skeleton/swing knight/death baby/active demon/melee } Ah, thank you very much sir. 0 Share this post Link to post
Greetings,
So, I am wondering if it is possible to replace or add custom sounds when you exit GZDoom.
And by replace I do not mean replace a pickup or monster sound for an actor, but rather for that quit game function only.
Any help would be appreciated.
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