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AtticTelephone

A weird problem with tag 667.

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It will raise as far as the height of the lower texture. So if you use 128 tall textures, it will go up 128 units.

Create a dummy sector outside, join it and have it use a lower texture of your preferred height. The Dead Simple map07 uses a 16 pixel tall step texture.

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28 minutes ago, zokum said:

It will raise as far as the height of the lower texture. So if you use 128 tall textures, it will go up 128 units.

Create a dummy sector outside, join it and have it use a lower texture of your preferred height. The Dead Simple map07 uses a 16 pixel tall step texture.

Ah, I see now.

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