Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

Performance Oddities

Recommended Posts

It seems like Eternity struggles a lot more on my end with maps containing complex geometry, more so than other ports. I like using Sunlust map28 as a test case because the spawn point is rather demanding. All comparisons done in Fullscreen at 1920x1080 resolution. Using DSDA Doom 0.18, I get 53 FPS, which isn't ideal but manageable. Meanwhile, Eternity (Eternity-x64-4.03.00-pre-244-g3099311a) maxes out at 24 FPS in the same area, which is unplayable. The 4.02.00 release fared better at 28 FPS. Just out of curiosity, I fired up GZDoom in Software mode and still got 34 FPS, so at least that's playable with the vanilla FPS cap. 


I've had the same experience with other high-sector maps where Eternity could not keep up.

Share this post

Link to post

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now