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About Spectre01

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    was rileymartin

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  1. @Krull It should be the same as "latest prboom".
  2. Spectre01

    AMD returns to the top end in GPU race

    But which demanding OpenGL applications are left where 10-20% performance would make a huge difference?
  3. Spectre01

    I’ll screenshot your wad but I wont play it

    There have been several threads where people would ask for wads to play and record on twitch/youtube etc. People would submit their maps because it's nice to see them played and get some feedback. I don't know the rest, but someone made a thread about playing wads but not recording, and the joke ran from there.
  4. Spectre01

    Eternity Engine 4.01.00 Tyrfing

    Are there any plans to implement something similar to -complevels within the menu? I know you can run the -vanilla parameter from command line, but last I played, it would reset to the menu flags after beating a map and pistol starting the next one. Also, it would be nice to have a setting which flips the flags to the closest Boom compatibility. It's small quirks like that which keep me from switching over from PRBoom+.
  5. Spectre01

    important question about pain elementals

    The holes in the back help with propulsion.
  6. I think the current burst fire of the AR works well and has a good feel to it. It consistently destroys fodder in one burst and it's easy to memorize how many bursts stronger enemies take. Changing it to fully automatic runs the risk of the AR feeling like a weaker hitscan Plasma Rifle, which the vanilla Chaingun practically is.
  7. Spectre01

    Brutal Doom with Neural Upscale

    As far as I know, that neural upscale project is only for vanilla resources, as they have been manually touched-up instead of relying entirely on the upscale algorithm. Which means it will not work properly with gameplay mods or wads using custom sprites/textures/etc.
  8. Spectre01

    Rum and Raisin Doom - haha software render go BRRRRR

    Right, you're not going to find anything performance-demanding in vanilla maps. The best way to show off such performance gains would be on maps with obscene linedef counts. As far as limit-removing goes, I'd recommend The Given or the stand-alone Hellbound map29, where the Doom engine starts crapping itself regardless of system specs.
  9. Spectre01

    Things about Doom you just found out

    The first 2 bullets have perfect accuracy, and it always shoots in bursts of 2 if you tap. It's much closer to a rifle in the way it feels and functions.
  10. Spectre01

    What Is Your Opinion On TLOU2?

    I haven't played either, them being console exclusives and all. I did watch some footage from both games and managed to catch a bit of the drama about the 2nd one. Yeah, I'd be a bit salty if the devs decided to golfclub a character I connected with.
  11. Spectre01

    Update 3 Notes?

    It seems like not much was changed in the base game to warrant the title of Update 3 compared to previous updates. From what id posted, I don't see any fixes to campaign/milestone bugs, technical issues, or anything of the sort. Just some minor Battlemode tweaks. The only new feature is auto crash dump generation. They added a new Tutorial option, but that wasn't mentioned either. Am I missing something, or is the base game unchanged?
  12. Spectre01

    unpopular retro opinions

    Now that's a hot take. I'd just like to add that Painkiller's battle music is in no way "nu-metal chugs", but legitimate heavy/thrash metal.
  13. Spectre01

    Brutal or Vanilla: Which do you prefer?

    How does BD affect/change voodoo doll behaviour?
  14. Spectre01

    Why has Blake Stone not been rebooted?

    This is my first time hearing about this so-called "Blake Stone", and it doesn't look like there is much demand for a reboot. It would be like rebooting Will Rock.
  15. Spectre01

    How do YOU SR50?

    If I want to SR50 in PRBoom+, I go to the options menu > general > movements > and make sure 'permanent strafe50' is set to 'yes'. I then simply press forward, followed by strafe left or right, and the SR50 happens. Just don't move the mouse, although you can SR50 and turn in PRBoom+ IIRC. I don't SR50 in other ports since they don't have that option.