HERRGOTT Posted October 29, 2022 I mean about stairs that go down and connect to exit room in map16. I'm trying replicate that trick in my WIP doom wad and I looked inside of map with map editor but for some reason but it doesn't work me. How Casali made that? 0 Share this post Link to post
0 Stabbey Posted October 29, 2022 It looks simple enough in the editor. My guess is that you need to look at the linedef directions carefully, and make sure that all the parts of the stairs have the same floor texture. 0 Share this post Link to post
0 Kappes Buur Posted October 29, 2022 See Section 6. Stair Builders of Boomref.txt To stop the building of the stairs the last linedef must point in the opposite direction from the steps. 0 Share this post Link to post
I mean about stairs that go down and connect to exit room in map16. I'm trying replicate that trick in my WIP doom wad and I looked inside of map with map editor but for some reason but it doesn't work me.
How Casali made that?
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