For reasons I don't understand, line specials for lowering floor heights randomly stopped working in a Freedoom map I'm tweaking. It works correctly in GZDoom, but not in Chocolate.
The map is Freeedom 1, E1M2 (Ultimate Doom won't work due to missing textures).
I cut out only the part of the map that's relevant, there are two switches that should lower the computer pillars 8 units above floor, but I just get an infinite grinding noise.
For reasons I don't understand, line specials for lowering floor heights randomly stopped working in a Freedoom map I'm tweaking. It works correctly in GZDoom, but not in Chocolate.
The map is Freeedom 1, E1M2 (Ultimate Doom won't work due to missing textures).
I cut out only the part of the map that's relevant, there are two switches that should lower the computer pillars 8 units above floor, but I just get an infinite grinding noise.
e1m2fixv7sample.zip
Share this post
Link to post