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DoomGuy999

UDB Error Message

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I couldn't load one of my levels

 

***********SYSTEM INFO***********
OS: Microsoft Windows 7 Home Premium 
GPU: AMD Radeon HD 7640G
UDB: R4091
Platform: x64

********EXCEPTION DETAILS********
Failed to bind shader:
Error compiling vertex shader "world3d_fullbright":
Vertex shader failed to compile with the following errors:

   at CodeImp.DoomBuilder.Rendering.RenderDevice.ThrowIfFailed(Boolean result) in c:\build\UltimateDoomBuilder\Source\Core\Rendering\RenderDevice.cs:line 156
   at CodeImp.DoomBuilder.Rendering.Mesh.Draw(RenderDevice device) in c:\build\UltimateDoomBuilder\Source\Core\Rendering\Mesh.cs:line 28
   at CodeImp.DoomBuilder.Data.DataManager.MakeClassicSkyBox(Bitmap img, Vector2D scale) in c:\build\UltimateDoomBuilder\Source\Core\Data\DataManager.cs:line 3608
   at CodeImp.DoomBuilder.Data.DataManager.SetupSkybox() in c:\build\UltimateDoomBuilder\Source\Core\Data\DataManager.cs:line 3428
   at CodeImp.DoomBuilder.Data.DataManager.Load(DataLocationList configlist, DataLocationList maplist) in c:\build\UltimateDoomBuilder\Source\Core\Data\DataManager.cs:line 611
   at CodeImp.DoomBuilder.Data.DataManager.Load(DataLocationList configlist, DataLocationList maplist, DataLocation maplocation) in c:\build\UltimateDoomBuilder\Source\Core\Data\DataManager.cs:line 325
   at CodeImp.DoomBuilder.MapManager.InitializeOpenMap(String filepathname, MapOptions options) in c:\build\UltimateDoomBuilder\Source\Core\General\MapManager.cs:line 431
   at CodeImp.DoomBuilder.General.OpenMapFileWithOptions(String filename, MapOptions options) in c:\build\UltimateDoomBuilder\Source\Core\General\General.cs:line 1380
   at CodeImp.DoomBuilder.General.OpenMapFile(String filename, MapOptions options) in c:\build\UltimateDoomBuilder\Source\Core\General\General.cs:line 1356
   at System.Windows.Forms.ToolStripItem.RaiseEvent(Object key, EventArgs e)
   at System.Windows.Forms.ToolStripMenuItem.OnClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleClick(EventArgs e)
   at System.Windows.Forms.ToolStripItem.HandleMouseUp(MouseEventArgs e)
   at System.Windows.Forms.ToolStrip.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.ToolStripDropDown.OnMouseUp(MouseEventArgs mea)
   at System.Windows.Forms.Control.WmMouseUp(Message& m, MouseButtons button, Int32 clicks)
   at System.Windows.Forms.Control.WndProc(Message& m)
   at System.Windows.Forms.ToolStrip.WndProc(Message& m)
   at System.Windows.Forms.ToolStripDropDown.WndProc(Message& m)
   at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

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It failed to compile the shaders. Try updating your GPU drivers.

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