Sigvatr Posted November 15, 2007 Hey there, I want to load some textures into my GZDoom project without converting them to the Doom palette. I try with XWE adding patches using load raw data and they seem to come in fine. However, once I go over to Doom Builder, they aren't there anywhere. Anyone know how to load textures and use them without changing them to the Doom palette? 0 Share this post Link to post
Graf Zahl Posted November 15, 2007 You have to import them as PNG. Did you try BMP? That format is not supported. 0 Share this post Link to post