CrazyDoomguy Posted July 16, 2016 How can I make, that my WAD playable on prboom+? 0 Share this post Link to post
Voros Posted July 16, 2016 Are you talking about VeryHard? Here's some basic info: -remove any scripts, DECORATE, etc. -make all maps in vanilla or Boom format. 0 Share this post Link to post
CrazyDoomguy Posted July 16, 2016 Voros said:Are you talking about VeryHard? Here's some basic info: -remove any scripts, DECORATE, etc. -make all maps in vanilla or Boom format. Yes it is. Hmmm... this sounds impossible... if I delete Scripts, DECORATE, etc, map will not finishable. Remake cost many time... Exist alternate way without any removing file in my WAD? 0 Share this post Link to post
scifista42 Posted July 16, 2016 If your map depends on ZDoom-specific mapping or scripting features, you could not make it compatible with PrBoom-plus. PrBoom-plus simply doesn't support DECORATE, ACS, UDMF or Hexen map format, and anything that's not available under "Boom" editor configuration. 99% of said ZDoom-specific features are absolutely non-translatable to classic features, and the 1% that is would still have to be remade manually (and "hackily"). 0 Share this post Link to post
Voros Posted July 16, 2016 yaqxsw said:Exist alternate way without any removing file in my WAD? No. PrBoom+ simply wasn't made to be high tech like Zdoom based ports. Like scifista says, DECORATE and ACS are not supported for Doom and Boom ports. Either remove the Zdoom features for it to have a higher chance of compatibility for Boom ports, or keep them and let is stay Zdoom specific. 0 Share this post Link to post