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About CrazyDoomguy

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  1. CrazyDoomguy

    I will make the most impossible wad ever

    Do it pls, I try TAS it :)))))) But try make so, that it theoreticaly passable.
  2. CrazyDoomguy

    Puzzle of Doom.WAD (5 Maps)

    Any interest solve my map and make walktrough :)? On this thread rdwpa had commented my WAD
  3. CrazyDoomguy

    The Age of Hell (megawad)

    You can use this texture as door :) (foundet in this WAD: https://www.doomworld.com/idgames/levels/doom2/deathmatch/g-i/gldm)
  4. CrazyDoomguy

    The Age of Hell (megawad)

    If your Sky animated, it will bee very cool :)
  5. CrazyDoomguy

    DyingCamel's Demons #1

    finally hard wad released!!! Lets TAS :)))) But Map 14 is troll map... sad :( and sad, only map 10 and 11 are hard
  6. CrazyDoomguy

    The Age of Hell (megawad)

    Just for interest. Can you put this flat and look how it is? I have 128 pixel and on GZdoom should work properly
  7. CrazyDoomguy

    Make flat from 64 to 128?

    I know that. I ask for GZdoom.
  8. CrazyDoomguy

    Make flat from 64 to 128?

    In SLADE exist one option "texture editor" and you can make this. But this works only for texture. I need for flat.
  9. CrazyDoomguy

    Make flat from 64 to 128?

    We have flat size 64x64. If I import one picture with 128x128 size as flat, on doom builder2 will show 64x64 size (1/4 of picture). How can I do in SLADE that this specific flat have 128x128 size?
  10. CrazyDoomguy

    Demo Megawad "Hell Destroyer" - Need Feedback

    I have updated link and fixed text on first page for better looking in this projekt. Besides add more screenshots
  11. CrazyDoomguy

    Demo Megawad "Hell Destroyer" - Need Feedback

    Thank you :) You can do minimalistic or bit more detail map. My Megawad based on challenge style (half slaughterfest half walk) and I try mapping balance beetwen passable without save and load and interesting action. Is not easy to do. While testing If you find something, you can tell me. Maps 12,13,14,15,16,17 arent tested. Map 20,25,32 is too hard and I try reduce difficulty. Basically the maps can make better for adding more details for better looking
  12. CrazyDoomguy

    Doom lost popularity?

    I did one WAD "VeryHard". I know that this WAD havent big popularity because of extreme difficulty. But I saw 27 download approximate last years and today the number of downloads stay the same. No anything increased althought +1... Another good WAD for examples "doomworld mega project 2017" have 111 downloads. Earlier how I remember was 76 downloads. The impression that there no much excitement. I create new megawad and I asked for testing - nobody answers. That make me thinking. Or is it because of me. I have lost interest in the game because a lot of irritation. There is too much unfairnes in game like CSS or LoL. The decisive factor is not your skill, but the power of the computer (CPU and graphic card) and the Internet.
  13. CrazyDoomguy

    Doom lost popularity?

    This topic is just for question and philosophy thinking. I think, the popularity of doom falls because players are already reluctant to play in doom. From this conclusion it makes no any sense to build new Wads and Megawads. I already build own Megawad, but I feel something pointless... What do you think?
  14. CrazyDoomguy

    Demo Megawad "Hell Destroyer" - Need Feedback

    I did map 1-17, 20-21, 25, 31-32. Map 18,19,24 is on working. I need map 22,23,26,27,28,29,30. A question, have someone interest join in my project and create challenge map?
  15. CrazyDoomguy

    CrazyDoomguy Demo Thread

    +++ Level 3 +++ Magnolia: UV-MAX 29:25 +++ +++ +++ +++ +++ This map is mazy and have many secrets. In all this map looks good and have some place small slaughterfest. The last part the idea is awersome. For saving time I made way short as possible. Magnolia3.zip