massivefanofdoom Posted October 22, 2016 Ummm, in a snapmaps is the difficulty (UV, nightmare, HMP) set already or can i change from somewhere? Or do snapmap authors already cater for everything and you have to play it just the way they built it? 0 Share this post Link to post
snapshot Posted October 22, 2016 You can either use the AI Conductors or Wave Event to fill the Map with enemies in any difficulty level you specify, Manually you can change the Enemy Health and Damage from it's properties (X) . 0 Share this post Link to post
massivefanofdoom Posted October 22, 2016 DMGUYDZ64 said:You can either use the AI Conductors or Wave Event to fill the Map with enemies in any difficulty level you specify, Manually you can change the Enemy Health and Damage from it's properties (X) . Hey thanks for the reply man. I mean i am not creating a map just playing them... there is no change difficulty like in campaign then i get it?? 0 Share this post Link to post
snapshot Posted October 22, 2016 As far as i know there isn't, But you can make it yourself, Just add some switches that change difficulty and teleport the player to the start point or something . 0 Share this post Link to post
massivefanofdoom Posted October 22, 2016 DMGUYDZ64 said:As far as i know there isn't, But you can make it yourself, Just add some switches that change difficulty and teleport the player to the start point or something . Ok but the latter is for authoring a map i geddit, which i aint doing. Thanx a lot for the help !!! 0 Share this post Link to post
ENEMY!!! Posted October 23, 2016 Wrong thread, sorry- mods please delete. 0 Share this post Link to post