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aivar242

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About aivar242

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  1. aivar242

    3D Models for GZDoom

    In the future may be.
  2. aivar242

    3D Models for GZDoom

    Try it. Preview: Download: Port version is up to 3.0: https://drop.me/opkeAB Download: Port version is from 3.0 and after: https://drop.me/omkxEM
  3. aivar242

    New music for Ultimate DooM (Doomsday)

    DaniJ I mean, that did not use the port jDoom 1.9x about 2 years. Maybe since then things have changed for the better? It will be necessary to install and see. Honestly say I do not like the launcher implemented in version 1.9x. I like the Kick -Start in the old version. I would like to see a different interface in the future. For example, in version 2.0.
  4. aivar242

    New music for Ultimate DooM (Doomsday)

    I would suggest that you have a version JDoom 1.9x. In this version all files are installed as add-ons, and just like that throw them in a folder can not. This version of the port jDoom 1.9x do not like me his drunken engine. And in general equilibrium is heavy and there is a lot of excess. If you want, I can put on the host version 1.8.6 which I use personally? I do it for myself cleared of two additional games I do not need - Hexen, Heretic, leaving only for Doom so it is very lightweight, and fast. And the main thing that this port jDoom files do not need to install, they can just throw in a folder.
  5. aivar242

    New music for Ultimate DooM (Doomsday)

    I threw the files "Ultimate.Doom.Soundtracks" to a new file sharing: http://depositfiles.com/files/k613atxdw
  6. aivar242

    242s Weapon Pack v.1.0

    I have understood. I shall change a name.
  7. aivar242

    242s Weapon Pack v.1.0

    It is my personal Pack. It is my first work. It will develop, This is only the beginning...
  8. aivar242

    242s Weapon Pack v.1.0

    I have created Resouse pack the weapon from sprites. Maybe somebody like. Link: http://rapidshare.com/files/264080308/JDRP-242s-Weapon-Pack.v.1.0.rar.html
  9. aivar242

    ID on Hi-Res Textures

    I tried.)
  10. aivar242

    ID on Hi-Res Textures

    Thanks. But there it is not written as well as where to change a name of a texture.
  11. aivar242

    ID on Hi-Res Textures

    You have not correctly understood me. I had in view of the name of new textures. New names differ from original and I wish to learn, where there is this list in port jDoom? Wish to put to new textures the name... In general I wish to change names of new textures. How it to make???
  12. aivar242

    ID on Hi-Res Textures

    Somebody knows as to change name Hi-Res of a texture in port jDoom that all worked? In what ded it varies?
  13. aivar242

    jDoom & HIGH-Res Sprites

    Thanks. I shall try.
  14. aivar242

    jDoom & HIGH-Res Sprites

    Yes, saw, but me interest only original sprites which very much are to be altered on new in High-Res, on port jDoom.
  15. aivar242

    jDoom & HIGH-Res Sprites

    At me a question. Whether supports jDoom HIGH-Res sprites? If it so where them to place, in what folder? In the second: Where to be this file which operates HIGH-Res textures in jDoom ?
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