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Xfing

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  1. No idea why Odyssey of Noises is so loved. The gameplay is perhaps great, but aesthetically it's waaaay too brown. Brown everywhere!
  2. Xfing

    Will Doom Eternal Be Unfinished?

    There are instances where greedy, ahort-sighted publishers meddle in developer work to the detriment of the game - a notorious example is what Square Enix did to Deus Ex: Mankind Divided. All those things had nothing to do with bugginess or lack thereof though. This aspect is all on the developer, and the publisher has no way of influencing it, even if they really wanted to. Saying Doom is going to be buggy just because TES is always buggy shows very little understanding of the division of labor in game making.
  3. Xfing

    Reused Assets.

    Well, it looks like the Plasma Rifle and the Chaingun were entirely reversed in their roles in Doom 2016, the roles being "weak rapid-fire weapon" and "strong rapid-fire weapon". The plasma rifle in D2016 is probably the most disappointing weapon of them all, mostly because of its sound effects that make it look like it's spewing water bubbles rather than hot plasma. So yeah, it's your first automatic weapon. But it doesn't feel very rewarding to use, unfortunately.
  4. I agree wholeheartedly with your UDoom and D2 picks for the best maps. Exactly these ones. TNT and Plutonia well, they're just fan megawads as far as I'm concerned. Oh, and what are E1M10 and Map33? I didn't think UDoom and D2 had super-secret levels of this variety.
  5. Xfing

    Reused Assets.

    I hate SMGs overall. The SMG is probably the thing that most reminds me of modern, realistic shooters out of them all. It's pretty much a staple. Doom is anything but a realistic shooter, it's a classic shooter. No handholding, no reloading, no ducking, no 15 types of SMG as selectable weapons. Classic shooters don't have SMGs, they have plasma rifles and BFGs!
  6. Xfing

    Doom Eternal is a game, that exists

    Also in the Foundry level, the Convection Schmonvection trope is in full effect :P Though I guess it's somewhat subverted by the fact that you're wearing that badarse suit.
  7. Xfing

    Doom Eternal is a game, that exists

    Maybe not abstract, but non-linear sandboxes would be rather welcome.
  8. Xfing

    Doom Eternal is a game, that exists

    Pain-in-the-arse Elementals <3
  9. Also, BigMacDavis said he intends to do DTWiD and DTWiD2 soon-ish. What better motivation could anyone ever need to complete the product in time? xDDD [
  10. Xfing

    Will Doom Eternal Be Unfinished?

    Isn't id tech 6 out now, though?
  11. K guys, now that Eternal Doom's been announced, you really have a deadline. Because peace on the Korean Peninsula might be stil a ways off
  12. Xfing

    Will Doom Eternal Be Unfinished?

    I believe it's going to be made on an engine one level newer. Not that serious differences are readily observable the closer we're getting to photorealism.
  13. Xfing

    Will Doom Eternal Be Unfinished?

    Yeah, the OP's concerns are as weird as they're most likely unwarranted.
  14. Xfing

    Will Doom Eternal Be Unfinished?

    Elder Scrolls are in-house developed by Bethesda, while Doom was developed by id - there is quite a gargantuan difference between the two. Not to mention the size of the Elder Scrolls games - they're huge, open world adventures, while Doom is a linear shooter on a much smaller scale. Due to the specifics of the game there are much fewer things to program - and those that are are crucial to gameplay at all times - and therefore there's much less room for bugs.
  15. I'm loving the fact that pretty much all classic enemies are accounted for already. Not counting Chaingunners of course, since they're just a type of zombie, also the chaingun is a somewhat different weapon in the new Doom than it was back then :P
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