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About MidnightMage
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[SLOTS OPEN] DARKZONE: A low-lit Community Project
MidnightMage replied to RiviTheWarlock's topic in WAD Releases & Development
Well, this theme is certainly up my alley. I don't know if I can support with mapping for this project until my other projects start to wrap up, but I'm definitely very interested in this. -
NaNoWADMo 2022 - The month-long mapping challenge!
MidnightMage replied to scwiba's topic in WAD Releases & Development
I have been working on a small set of limit removing maps that have been an absolute blast to make. Not sure if I'll release them this month but definitely intend to post the completed project when its 'done.' -
NaNoWADMo 2022 - The month-long mapping challenge!
MidnightMage replied to scwiba's topic in WAD Releases & Development
You know this has been just what I've been waiting on to get back into Doom mapping! I'd like to sign up for this! -
Angry NilsQuilt a Discord CP: 1 map by 7 people
MidnightMage replied to azerty's topic in WAD Releases & Development
It makes me quite happy to see this spiritual successor of the series continuing. I look forward to playing this! -
(Now on Idgames!) Angry Quilt III - Big Game Hunter
MidnightMage replied to Somniac's topic in WAD Releases & Development
If everyone is happy with how this turned out, this should be uploaded as a finished product. If you need any assistance with the upload process I can help. -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
Just so everyone is in the loop. I've spoken with both Game and Violentbeetle earlier and will be relinquishing management of this project over to them. Big thanks to all mappers, graphic artists, midi artists and playtesters for contributing to AQ3! I think this has turned out to be a very interesting mapping experiment with pretty strong visual cohesion. Moving forward any questions or concerns about the project should be forwarded to them. Thanks. -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
Holy shit CMB, hope you are doing ok. Hope to hear you have smooth recovery and are back to good health soon! -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
No I wasn't saying that we would release it as finished soon. I would be more comfortable releasing this one as done when collectively we all agree it's done. I understand people are only starting to update it. It isn't done yet and requires a bunch of fixes. I figure with RetroAkaMe, we can do minor adjustments to his square on Monday if he has not spoken up or updated. All I'm saying is that I'd like to get this quilt to a completed state where the integrity of each mapper remains, but also doesn't piss of the player base. Is anyone willing to bugfix their square after Game completes his modifications today? -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
I actually really enjoyed playing through this map. I'm all for allowing any further edits from outside mappers as well. I figure if no one speaks up before Sunday, the map is open to minor tweaks and adjustments to really fine tune the playability. There's oodles of exploration to this map and certain thematic cohesion that is kinda neat, considering it's a map made by 16 different authors. Neat stuff guys. Anyways, as was mentioned earlier would mappers please provide changes as were mentioned by the varied playtesters. Really it is in the best interest of the project to do so. Pistoolkip made some great commentary and I am inclined to agree with all of it. Please provide changes based on playtester feedback and we can finish this quilt off. -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
I would like to take the quilt for an hour or so to adjust my square. Please stand by. edit. done, for what it is worth. I played through the recent build and found myself pretty engrossed in the setting and did not have many issues with difficulty. I played on HMP and was either at very low life or over 100% on a constant basis. I loved the interconnectivity of the areas and the detail work and custom texture work really give this a unique personallity. Anyways, here is v34. It is free if anyone else would like to make edits. AngryQuilt3v34.zip -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
I am inclined to agree with this in entirety. I do not want to push out the door an unfinished and frustrating map. I will make adjustments to my square as per the feedback and encourage other mappers to do the same. At this point, the squares have been completed long enough and it should be just fine tuning. I am not going to release this to idgames until people generally feel satisfied with end result. I think we give this to monday then we can provide minor adjustments to the squares. I agree with this completely. We ultimately want to make something that players want to play and not leave the map in complete frustration. -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
Honest to god man, you really upped the creative artwork in this quilt. This is some seriously polished top notch artwork! Bravo! -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
Damn man! That's some seriously polished content! A new hud, new interpics and titlepic too! Wow! Seriously great stuff. Color me impressed! I am going to test this release and hopefully play through this build this week. I am hoping to post an to idgames by the 15th of January if no one has any urgent changes and no game stopping bugs are found. -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
^ Beautiful. -
Angry Quilt 3 - Big Game Hunter (for Doom 2)
MidnightMage replied to MidnightMage's topic in WAD Releases & Development
I suspect, that one persons "square" if you will, would be the in-betweens which could be a lot of fun tying all these separate buildings together. An alternative could be to do what Sandy's City did and just have the grid tiles (with the buildings in them) surrounded by empty space so you'd be building in lots. Then someone could create interesting segues in this empty space between when the buildings are completed. Either way I think it would certainly make for a interesting change of pace as there wouldn't be any waiting and there wouldn't be any holdups. Seems like a excellent idea for the next one in my opinion!